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GNU Compiler Collection VS CrossBridge

Compare GNU Compiler Collection VS CrossBridge and see what are their differences

GNU Compiler Collection logo GNU Compiler Collection

The GNU Compiler Collection (GCC) is a compiler system produced by the GNU Project supporting...

CrossBridge logo CrossBridge

CrossBridge is the open-source version of Adobe FlasCC (formerly the Alchemy project).
  • GNU Compiler Collection Landing page
    Landing page //
    2023-05-12
  • CrossBridge Landing page
    Landing page //
    2019-11-06

GNU Compiler Collection features and specs

  • Open Source
    GCC is free software and its source code is open to the public, allowing developers to contribute, modify, and distribute it.
  • Cross-Platform
    GCC supports a wide range of hardware architectures and operating systems, making it highly versatile for different development environments.
  • Multi-language Support
    It supports multiple programming languages, including C, C++, Fortran, Ada, Go, and more, providing flexibility for developers working in different contexts.
  • Optimization
    GCC provides powerful optimization capabilities that can improve the performance of the compiled code significantly.
  • Strong Community
    There is a large and active community of users and developers that contribute to the project's continuous improvement and provide extensive support.

Possible disadvantages of GNU Compiler Collection

  • Complexity
    GCC can be complex and somewhat daunting for beginners due to its wide array of command-line options and settings.
  • Compilation Speed
    In some cases, GCC can be slower to compile compared to some commercial compilers, particularly at high optimization levels.
  • Error Messages
    The error diagnostics can sometimes be cryptic or less user-friendly, which can make debugging difficult for less experienced programmers.
  • Default Settings
    GCC defaults might not always be the most optimized for every use case, requiring users to manually configure options for best performance.

CrossBridge features and specs

No features have been listed yet.

GNU Compiler Collection videos

The GNU Compiler Collection, Dr Jeremy Bennett at Manchester Free Software

More videos:

  • Review - What's New in the GNU Compiler Collection

CrossBridge videos

No CrossBridge videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to GNU Compiler Collection and CrossBridge)
IDE
84 84%
16% 16
Email Marketing
74 74%
26% 26
Text Editors
100 100%
0% 0
CRM
58 58%
42% 42

User comments

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Social recommendations and mentions

Based on our record, GNU Compiler Collection should be more popular than CrossBridge. It has been mentiond 42 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GNU Compiler Collection mentions (42)

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CrossBridge mentions (8)

  • WASM Wayland Web (WWW)
    Wrong, Flash was in the process of doing exactly that. https://adobe-flash.github.io/crossbridge/ Before asm2js was even an idea, Unreal compiled to Flash via CrossBridge. https://www.youtube.com/watch?v=xzyCTt5KLKU https://www.youtube.com/watch?v=ZmZS7B1pLWg To this day, with exception of maybe PlayCanvas, there are hardly any tools that can match the same developer experience for WebGL, almost 15 years later. - Source: Hacker News / 7 months ago
  • Snappy UIs with WebAssembly and Web Workers
    Already offered by PNaCL, and CrossBridge, in 2010. https://adobe-flash.github.io/crossbridge/ Still waiting for those wonderful WebAssembly + WebGL games that can match Infinity Blade for iOS from 2010, the game Apple used to show off iOS GL ES 3.0 capabilities. - Source: Hacker News / about 2 years ago
  • Ambient: The Multiplayer Game Engine
    Historical note, it was originally done as UE3 to Flash C++ Crossbridge / Stage 3D, the WebGL version came later. https://www.shacknews.com/article/72813/epic-releases-epic-citadel-unreal-engine-demo-in-flash "Unreal Engine 3 Support for Adobe Flash Player - Epic Citadel" -- https://www.youtube.com/watch?v=xzyCTt5KLKU https://help.adobe.com/en_US/as3/dev/WSF24A5A75-38D6-4a44-BDC6-927A2B123E90.html. - Source: Hacker News / over 2 years ago
  • Get started with GPU Compute on the web
    It is basically Flash, but now it is standard, so everyone is happy. https://adobe-flash.github.io/crossbridge/ https://youtu.be/xzyCTt5KLKU. - Source: Hacker News / about 3 years ago
  • WebGL Water
    Easy, so many reasons beyond just blaming Apple, - WebGL is a subset of ES 3.0, when the hardware can do GL 3.2 - WebGPU, when it arrives sometime during 2022, it will be a 1.0 MVP of the features from Metal, Vulkan and DX 12, with yet another shading language that looks like a mix of C++/HLSL/Rust, WGSL. - Lack of tooling, to debug WebGL you have basically to debug the browser process and try to track down your... - Source: Hacker News / almost 4 years ago
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What are some alternatives?

When comparing GNU Compiler Collection and CrossBridge, you can also consider the following products

clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.

Tiny C Compiler - The Tiny C Compiler is an x86, x86-64 and ARM processor C compiler created by Fabrice Bellard.

Pelles C - Pelles C for Windows

LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...

WebContainers.io - Build the future of web based coding experiences, from interactive tutorials to instant production-ready dev environments.

VS Code - Build and debug modern web and cloud applications, by Microsoft