Software Alternatives, Accelerators & Startups

WebContainers.io VS CrossBridge

Compare WebContainers.io VS CrossBridge and see what are their differences

WebContainers.io logo WebContainers.io

Build the future of web based coding experiences, from interactive tutorials to instant production-ready dev environments.

CrossBridge logo CrossBridge

CrossBridge is the open-source version of Adobe FlasCC (formerly the Alchemy project).
  • WebContainers.io Landing page
    Landing page //
    2023-03-01
  • CrossBridge Landing page
    Landing page //
    2019-11-06

WebContainers.io features and specs

  • Instant Setup
    WebContainers.io allows developers to instantly spin up a development environment in the browser, reducing setup time and eliminating the need for local configuration.
  • Cross-Platform Compatibility
    By running entirely in the browser, WebContainers.io is inherently cross-platform, offering a consistent development experience regardless of the operating system.
  • Resource Efficiency
    Running the development environment in the browser can reduce the demand on local system resources, allowing for smoother performance on less powerful devices.
  • Collaborative Features
    WebContainers.io supports features that facilitate collaboration, such as sharing environments quickly with peers or collaborators directly through URLs.
  • No Installation Required
    Users do not need to install any traditional software, as all necessary tools and environments are accessible through the web, valuable for environments with installation restrictions.

Possible disadvantages of WebContainers.io

  • Limited Integration
    Some traditional development tool integrations may not yet be available or fully optimized for the WebContainers.io environment, affecting workflow reliance on specific tools.
  • Internet Dependence
    As a web-based solution, it requires an active and reliable internet connection, which can be a limitation for those in areas with poor connectivity.
  • Performance Constraints
    While optimized for browser execution, WebContainers.io may face performance constraints compared to native, local development environments, especially for resource-intensive tasks.
  • Security Concerns
    Running code in the browser could raise security considerations, particularly concerning data privacy and the handling of sensitive information in a cloud-hosted environment.
  • Dependency Constraints
    Certain projects with complex dependency chains or those relying on native modules may encounter challenges in execution within a browser-bound environment.

CrossBridge features and specs

No features have been listed yet.

Category Popularity

0-100% (relative to WebContainers.io and CrossBridge)
Text Editors
100 100%
0% 0
Email Marketing
0 0%
100% 100
IDE
61 61%
39% 39
Dev Ops
100 100%
0% 0

User comments

Share your experience with using WebContainers.io and CrossBridge. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

CrossBridge might be a bit more popular than WebContainers.io. We know about 8 links to it since March 2021 and only 7 links to WebContainers.io. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

WebContainers.io mentions (7)

  • Ask HN: Is anyone working on a WASM-based Node engine for the browser?
    There are a number of companies working on solving micro-VM sandboxes, using Firecracker or libkrun. This includes CodeSandbox, E2B and Microsandbox. One of the major use cases is running AI-generated code in a safe environment, with the promise of fast (~2-300 ms) bootup times, pre-built memory snapshots, and the ability hibernate and wake up instances extremely fast. The downside is these solutions still have... - Source: Hacker News / 4 months ago
  • Hacking WKWebview and WebContainers // or WebContainers are we there yet?
    I started writing about the shiny new wasm-y not quite open source tech called webcontainers by stackblitz, but having hacked the crap out them I reckon right now they aren't quite mature enough for production use. - Source: dev.to / 12 months ago
  • Execute JavaScript in a WebAssembly QuickJS Sandbox
    I don't know about using QJS, but if you want to run a bundler in the browser that sounds like the sort of thing that WebContainers[1] were built for. [1]: https://webcontainers.io/. - Source: Hacker News / about 1 year ago
  • Building interactive tutorials with WebContainers
    We'll use some innovative technologies, including WebContainers, CodeMirror, and XTerm, to build this. If you're not familiar with these, don't worry, we'll cover them all during the process. - Source: dev.to / almost 2 years ago
  • API Security Academy dedicated to GraphQL security
    How does it work? There is no backend whatsoever. The API Security Academy leverages WebContainers, a new technology that allows running full-blown node instances directly in the browser. Each WebContainer contains a live GraphQL application, so you'll not only understand why a vulnerability is risky, but also how to exploit it and, most importantly, how to fix it. Source: about 2 years ago
View more

CrossBridge mentions (8)

  • WASM Wayland Web (WWW)
    Wrong, Flash was in the process of doing exactly that. https://adobe-flash.github.io/crossbridge/ Before asm2js was even an idea, Unreal compiled to Flash via CrossBridge. https://www.youtube.com/watch?v=xzyCTt5KLKU https://www.youtube.com/watch?v=ZmZS7B1pLWg To this day, with exception of maybe PlayCanvas, there are hardly any tools that can match the same developer experience for WebGL, almost 15 years later. - Source: Hacker News / 7 months ago
  • Snappy UIs with WebAssembly and Web Workers
    Already offered by PNaCL, and CrossBridge, in 2010. https://adobe-flash.github.io/crossbridge/ Still waiting for those wonderful WebAssembly + WebGL games that can match Infinity Blade for iOS from 2010, the game Apple used to show off iOS GL ES 3.0 capabilities. - Source: Hacker News / about 2 years ago
  • Ambient: The Multiplayer Game Engine
    Historical note, it was originally done as UE3 to Flash C++ Crossbridge / Stage 3D, the WebGL version came later. https://www.shacknews.com/article/72813/epic-releases-epic-citadel-unreal-engine-demo-in-flash "Unreal Engine 3 Support for Adobe Flash Player - Epic Citadel" -- https://www.youtube.com/watch?v=xzyCTt5KLKU https://help.adobe.com/en_US/as3/dev/WSF24A5A75-38D6-4a44-BDC6-927A2B123E90.html. - Source: Hacker News / over 2 years ago
  • Get started with GPU Compute on the web
    It is basically Flash, but now it is standard, so everyone is happy. https://adobe-flash.github.io/crossbridge/ https://youtu.be/xzyCTt5KLKU. - Source: Hacker News / about 3 years ago
  • WebGL Water
    Easy, so many reasons beyond just blaming Apple, - WebGL is a subset of ES 3.0, when the hardware can do GL 3.2 - WebGPU, when it arrives sometime during 2022, it will be a 1.0 MVP of the features from Metal, Vulkan and DX 12, with yet another shading language that looks like a mix of C++/HLSL/Rust, WGSL. - Lack of tooling, to debug WebGL you have basically to debug the browser process and try to track down your... - Source: Hacker News / almost 4 years ago
View more

What are some alternatives?

When comparing WebContainers.io and CrossBridge, you can also consider the following products

replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages โ€” without spending a second on setup.

Tiny C Compiler - The Tiny C Compiler is an x86, x86-64 and ARM processor C compiler created by Fabrice Bellard.

CodeSandbox - Online playground for React

Pelles C - Pelles C for Windows

CodeMirror - CodeMirror is a versatile text editor implemented in JavaScript for the browser.

Emscripten - Emscripten is an LLVM to JavaScript compiler.