This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Electron. While we know about 204 links to Unity, we've tracked only 14 mentions of Electron. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
So we talked a lot about the Atomic Design Principle, but you could just use that in any system and start creating. You could have Angular components, React Components, and Vue Components. But if you notice these don't easily work Everwhere. So the solution is to use Web Components because the modern browser can already understand these, and any Front-End framework can then utilize these components. You can use... - Source: dev.to / over 1 year ago
For the longest time, building desktop apps was a daunting task to web developers. That is, until technologies like Electron made creating these apps more approachable to a wider audience. Today, we’ve got a wide array of native applications built with solutions like Electron, Tauri, Capacitor, and many more. While these are great solutions, sometimes configuration can be tricky and the applications we create can... - Source: dev.to / over 1 year ago
I make a new Adapter for SvelteKit apps that prerenders your entire site as a collection of static files for use with Electron. - Source: dev.to / over 2 years ago
Electron is a cross-platform shell — a user interface for accessing operating system services both via command line (CLI) and graphical user interface (GUI). - Source: dev.to / over 2 years ago
Electron (https://electronjs.org/) is a framework for developing cross-platform desktop applications using JavaScript, HTML, and CSS. This is the technology behind many popular apps like Slack, Discord and Visual Studio Code. Join for discussions around Electron! Source: over 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Flutter - Build beautiful native apps in record time 🚀
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
React Native - A framework for building native apps with React