Cross-Platform Compatibility
Electron allows developers to create applications that run on Windows, macOS, and Linux using a single codebase, making it easier to reach a broader audience.
Web Technologies
Developers can utilize HTML, CSS, and JavaScript (including popular frameworks like React, Angular, and Vue) to build Electron apps, enabling a more accessible development process for web developers.
Rich Ecosystem
Electron benefits from the vast ecosystem of Node.js, granting access to a multitude of packages and modules, and simplifying the inclusion of various functionalities in applications.
Auto-Update Mechanism
Electron has built-in support for auto-updating applications, which saves developers time and effort in managing updates and improves the user experience by keeping the application up-to-date seamlessly.
Active Community
An active community and extensive documentation provide a wealth of resources for developers, from tutorials to plugins, making it easier to find support and improve productivity.
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So we talked a lot about the Atomic Design Principle, but you could just use that in any system and start creating. You could have Angular components, React Components, and Vue Components. But if you notice these don't easily work Everwhere. So the solution is to use Web Components because the modern browser can already understand these, and any Front-End framework can then utilize these components. You can use... - Source: dev.to / over 1 year ago
For the longest time, building desktop apps was a daunting task to web developers. That is, until technologies like Electron made creating these apps more approachable to a wider audience. Today, we’ve got a wide array of native applications built with solutions like Electron, Tauri, Capacitor, and many more. While these are great solutions, sometimes configuration can be tricky and the applications we create can... - Source: dev.to / over 1 year ago
I make a new Adapter for SvelteKit apps that prerenders your entire site as a collection of static files for use with Electron. - Source: dev.to / about 2 years ago
Electron is a cross-platform shell — a user interface for accessing operating system services both via command line (CLI) and graphical user interface (GUI). - Source: dev.to / about 2 years ago
Electron (https://electronjs.org/) is a framework for developing cross-platform desktop applications using JavaScript, HTML, and CSS. This is the technology behind many popular apps like Slack, Discord and Visual Studio Code. Join for discussions around Electron! Source: over 2 years ago
Have a look at Electron, this takes web technologies and bundles them into a program (.exe for windows, etc). It takes some work, it's not just a magic solution, but it's a lot less than creating a new client. Source: over 2 years ago
I've created an ability tracker for RS3, this project is based off of Electron JS and is completely open source with modifications welcome! Source: almost 3 years ago
While it can also be used for desktop apps, thanks to Electron, the main use case for Node.js is the web. The applications of Python, however, go far beyond the web. - Source: dev.to / almost 3 years ago
Going forward: I'll be 100% into JavaScript. You can use JavaScript in so many fields nowadays. Websites React, Mobile Apps React Native, Machine Learning TensorFlow & ML5, Desktop Applications Electron, and of course the backend Node as well. It's kind of a no-brainer. Of course, they all have specific languages that are better, but for now, JavaScript is a bit of a catch-all. - Source: dev.to / over 3 years ago
I would guess the OP thought the benefits would be on par with the benefits of Electron. It’s essentially a port of Electron from JS to Python. Source: over 3 years ago
I was guessing this would be written in some shit web framework like , that's basically bundling chrome and node.js into one application and then putting your website's code in it, like Discord. They just took the main website's code, added some spice to it and then run it inside chrome. But it isn't.So kudos to the devs for not actually being lazy and starting from scratch. Source: over 3 years ago
I use Electron, not really made for games but it does the job. It's a bit heavy on RAM and disk space, but at least it almost always works the same on all platforms. Source: almost 4 years ago
This app is not created using Godot. I'm using Electron https://electronjs.org/ I'll open-source everything once I have a beta version :). Source: about 4 years ago
In this article, we will setup Spectron and use Testing Library with WebdriverIO to test an Electron.js application. - Source: dev.to / about 4 years ago
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This is an informative page about Electron. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.