This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Flutter should be more popular than Unity. It has been mentiond 363 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
🎯 Still confused? Start with Flutter, which lets you build both iOS & Android apps with one codebase! Check it out here. - Source: dev.to / about 2 months ago
Flutter provides robust support for NFC through third-party packages, making implementation seamless. - Source: dev.to / 2 months ago
Flutter is a powerful, popular, and open-source platform known for its developer-friendly environment, wide ecosystem of libraries, extensions and other tools. A key feature of Flutter app development services is that it promotes the development of cross-platform applications without needing to build or write two or three different codebases. - Source: dev.to / 3 months ago
In this tutorial, I'll show you how to build a full-featured mobile CRUD application with Flutter and Strapi 5. - Source: dev.to / 4 months ago
I don't agree but if you're looking for something that renderers everything in a canvas it's called Flutter https://flutter.dev/, and strangely it's made by Google, even though Flutter's success means the end of scraping the web for search. - Source: Hacker News / 5 months ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
React Native - A framework for building native apps with React
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Ionic Framework - A front-end SDK to develop applications with HTML5 , CSS3 and JavaScript.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.