
Spline
Vectary
Polygonjs
Sketchfab
Womp
Blender
Modelo
Webflow 3D Transforms
Lua
Python
C++
Java
Trillian
JavaScript
TigerText Essentials
TigerFlow
SplineBased on our record, Spline should be more popular than Lua. It has been mentiond 54 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There's clara. Been around for 10+ years? https://clara.io/ There's lots of simpler ones or ones for specific needs https://www.figuro.io/ https://www.onshape.com/ https://www.tinkercad.com/ (for 3d printing?) https://sketchup.trimble.com/en/plans-and-pricing/sketchup-free https://spline.design/. - Source: Hacker News / 11 months ago
Spline is a real-time 3D design tool with a focus on web interactivity. Its AI features allow users to generate 3D shapes, animations, and scenes directly from text, making it perfect for designers who want to build interactive websites and apps. - Source: dev.to / about 1 year ago
3D design is no longer reserved for high-end graphics professionals. With tools like Spline, anyone can create stunning 3D designs right in their browser. Whether you're a web designer looking to add a new dimension to your projects or a developer curious about the possibilities, Spline offers a user-friendly platform to bring your 3D ideas to life. - Source: dev.to / almost 2 years ago
Spline is a free 3D design software that allows you to create interactive web experiences. With Spline, you can design, animate, and integrate 3D objects into your web pages. This tool is perfect for adding a new dimension to your projects and engaging users with interactive elements. - Source: dev.to / about 2 years ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: over 2 years ago
I would start at https://lua.org/ I'm creating a set of libraries to make Lua into a (still lightweight) application language https://github.com/civboot/civlua. - Source: Hacker News / about 2 years ago
Lua means 'Moon' in Portuguese, as it is also their logo: https://lua.org. - Source: Hacker News / over 2 years ago
The official lua website is a pretty good place to go! As well as lua users & tutorials point has a really good tutorial for lua too! The official site may be hard to understand at time (it was for me at least) but thatโs why I gave you the other two. theyโll explain it simpler/better than the official site may sometimes. Hope this helps! Source: over 3 years ago
1) Who Should Sign Up? - People with no, little, or intermediate skills in programming or PICO-8. 2) What Will We Cover? - Fantasy Console Paradigm: The Full Overview of What PICO-8 can do. - Lua and the uses of its modified API within PICO-8. Programming, 101. 3) What to Expect - A full game all your own! - Brought together in a 4-8 classes, in live teaching sessions in which you can interact with... Source: over 3 years ago
I have tried a few thins but no luck and found nothing on the web, also looks as if lua.org main forums no longer exist. Source: over 3 years ago
Vectary - Vectary is a free, online 3D modeling tool and sharing platform.
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
Polygonjs - Create amazing & interactive 3D scenes for the web
C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation
Sketchfab - Sketchfab is an industrial design software tool is useful for ideation and for beginners in the industrial design field.
Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible