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Easy to Embed
Lua is designed to be embedded within applications. It has a simple C API which allows it to be integrated easily with C, C++ and other languages.
Small Footprint
Lua is lightweight, with a small memory footprint. This makes it ideal for use in resource-constrained environments, such as embedded systems and game development.
Fast Performance
Lua is known for its high performance due to its efficient interpreter and just-in-time compilation capabilities provided by LuaJIT.
Simplicity
The syntax of Lua is simple and clean, making it easy to learn and use. It's designed to be both powerful and simple.
Extensibility
Lua can be extended through libraries written in C or other languages, allowing for a lot of flexibility and functionality expansion.
Dynamic Typing
Lua uses dynamic typing, which can make code more flexible and easier to write without the need for explicit type definitions.
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I would start at https://lua.org/ I'm creating a set of libraries to make Lua into a (still lightweight) application language https://github.com/civboot/civlua. - Source: Hacker News / 11 months ago
Lua means 'Moon' in Portuguese, as it is also their logo: https://lua.org. - Source: Hacker News / about 1 year ago
The official lua website is a pretty good place to go! As well as lua users & tutorials point has a really good tutorial for lua too! The official site may be hard to understand at time (it was for me at least) but that’s why I gave you the other two. they’ll explain it simpler/better than the official site may sometimes. Hope this helps! Source: about 2 years ago
1) Who Should Sign Up? - People with no, little, or intermediate skills in programming or PICO-8. 2) What Will We Cover? - Fantasy Console Paradigm: The Full Overview of What PICO-8 can do. - Lua and the uses of its modified API within PICO-8. Programming, 101. 3) What to Expect - A full game all your own! - Brought together in a 4-8 classes, in live teaching sessions in which you can interact with... Source: about 2 years ago
I have tried a few thins but no luck and found nothing on the web, also looks as if lua.org main forums no longer exist. Source: over 2 years ago
Not at all! Lua, for instance, starts indexing at 1. I don't like it personally, but Lua obviously exists and is quite popular. Source: over 2 years ago
Many people recommend to learn lua before starting with scripting, but I think this is a bit unnecessary if you actually know other languages. Source: over 2 years ago
Hello cohenan1941, I don’t unfortunately know how to use Lua with word of Warcraft. However I can help your project with any bare bones lua. Here are some great sites to learn lua: Lua.org Tutorialspoint. Source: over 2 years ago
Https://lua.org is the official Lua site and has some really useful info so it’s worth reading up on. Source: over 2 years ago
Why not do it yourself learn Lua today. Source: over 2 years ago
While the Lua.org website is simple and easy to use, are there any plans to modernize the site and make it more mobile-friendly? Source: almost 3 years ago
I'd like to know which you prefer to write more: Wren Or Lua As a scripting language for configuration. Like you configure awesome in lua. - Source: dev.to / almost 3 years ago
Please stop this stuck in the mud nonsense. Anyone stumbling upon lua.org might think the project is dead already. The material is great, close to the best, but its presentation is pure shite. Not mobile friendly (what kinds of device do you think the majority of people in the Global South use?). We live in a world of code highlighting, none of that in PiL. We live in a world where Fengari allows Lua to run in the... Source: almost 3 years ago
With Folia, you can write interactive, branching stories using a simple syntax based on Lua. Folia presents your game in a two-page 'storybook' format, with one leaf dedicated to a scrolling log of text, and the other displaying images. You can make your story as simple or complex as you like, with the full power of Lua available whenever you need it. When you're done, you can upload your finished game to itch.io... Source: almost 3 years ago
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Lua.org should cover most of your basic needs. Here is a beginner-friendly introduction to the language: https://www.lua.org/pil/1.html. Source: over 3 years ago
The thing is: I'm one of those people who will get bored of the basics that are pissing me off so the thing with lua.org wont be useful, and I don't think people in developer.roblox.com will be like "ah yes we will help you make hacks". Source: over 3 years ago
Well you can get more info at lua.org and from developer.roblox.com. Source: over 3 years ago
Try to use the documentation directly. A few useful sources are https://lua.org and https://developer.roblox.com. Source: almost 4 years ago
Semi-random, but I would recommend reading, compiling, and trying to understand the Lua codebase. Source: almost 4 years ago
I'd reccomend using Lua as a first language, the syntax is simple, the interpreter is fast af (even faster with LuaJIT, the just-in-time compiler for Lua), very readable code, the libraries don't break, and is very small and portable, and is popularly used in the game development industry. Source: about 4 years ago
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