
GitHub
GitLab
BitBucket
VS Code
Git
Treehouse
Pantheon
CodePen
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
GitHubBased on our record, GitHub seems to be a lot more popular than Phaser. While we know about 2466 links to GitHub, we've tracked only 129 mentions of Phaser. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
// ==UserScript== // @name GitHub -> Obsidian Task // @namespace obsidian // @version 1.0 // @match https://github.com/*/*/issues/* // @match https://github.com/*/*/pull/* // @grant GM_setClipboard // ==/UserScript== (function () { 'use strict'; function getTitle() { return document.querySelector("bdi")?.textContent.trim(); } function copyTask() { ... - Source: dev.to / 2 days ago
Import requests From bs4 import BeautifulSoup From datetime import datetime Def fetch_github_trending(): url = "https://github.com/trending?since=daily" response = requests.get(url) soup = BeautifulSoup(response.text, 'html.parser') repos = [] for article in soup.select('article.Box-row'): repo_link = article.select_one('h2 a')['href'] stars_today =... - Source: dev.to / 3 days ago
Git clone https://github.com//.git /opt/app Cd /opt/app Docker build -t app . Docker run -d --name app --restart unless-stopped -p 8080:8080 app. - Source: dev.to / 6 days ago
The core of the ecosystem is the official open-source server hosted on GitHub. It is written in TypeScript and implements the full MCP specification. - Source: dev.to / 11 days ago
This is why the gate needs a trace it can trust, and why AgentLens is the other half of this workflow. agent-eval scores and gates the output; AgentLens captures the trace of how the agent got there โ every model call and tool step, the resolved inputs (not the templated ones), the raw outputs. That trace is exactly the unforgeable, agent-didn't-author substrate that Tier 1+2 need to score against. Without it,... - Source: dev.to / 11 days ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
GitLab - Create, review and deploy code together with GitLab open source git repo management software | GitLab
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.
Unity - The multiplatform game creation tools for everyone.
VS Code - Build and debug modern web and cloud applications, by Microsoft
Godot Engine - Feature-packed 2D and 3D open source game engine.