This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, GitHub seems to be a lot more popular than Unity. While we know about 2048 links to GitHub, we've tracked only 197 mentions of Unity. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 21 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
For GitHub, we set up information about the author of commits, like this:. - Source: dev.to / 2 days ago
A GitHub account. If you don't have one, you can sign up at GitHub. - Source: dev.to / 3 days ago
Practice, practice, and more practice are necessary for mastering the skill of coding. To make sure you understand the concepts you've learned, start with easy exercises and small projects. Practice problems can be found on sites like GitHub or Reddit, or on platforms like HackerRank and LeetCode. - Source: dev.to / 4 days ago
To realize continuous integration in practice, we rely on version control systems(VCS) such as Git, code repositories such as GitHub, and build automation tools such as GitHub Actions. - Source: dev.to / 4 days ago
Often, when we set up version control initial files for a project, we tend to log onto the Github website to create our repositories, clone, and push our projects. While this method works, it can be argued that it is not as efficient. We can manage our GitHub repositories, from creating the repo to maintaining the different versions, right from our terminal. In this article, we will go through the process of... - Source: dev.to / 9 days ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
GitLab - Create, review and deploy code together with GitLab open source git repo management software | GitLab
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Visual Studio Code - Build and debug modern web and cloud applications, by Microsoft