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Phaser

Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games. subtitle

Phaser Reviews and details

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  • Phaser Landing page
    Landing page //
    2023-09-12

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Phaser | Tower Reviews | Tower Battles [ROBLOX]

Phaser.io Tutorial - Pros and Cons of Phaser and How It Works

TC Electronic Helix - Phaser Review

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Phaser and what they use it for.
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / 1 day ago
  • Introduction to JavaScript: Empowering Web Development with Interactivity
    Versatility: JavaScript is not limited to web browsers. It's used in a variety of environments, including mobile app development (using frameworks like React Native), game development (using libraries like Phaser), and even serverless computing (using platforms like AWS Lambda). - Source: dev.to / about 1 month ago
  • A developer portfolio as a 2D top-down walking simulator
    This reminds me of my first real dev job, 10y ago, making small facebook games with https://phaser.io it was actually kind of fun now that I think back. - Source: Hacker News / about 1 month ago
  • Aftermath of switching from VSCode to Neovim
    Is it worth it? I think while attempting to create a game engine with the Canvas API and vanilla JavaScript. (I quickly ditched that idea and started using PhaserJS). - Source: dev.to / 2 months ago
  • Simple React Game Tutorial
    Just use an actual game framework https://phaser.io/. Source: 5 months ago
  • Thirteen Potions Build Log
    I used the Phaser framework to build the game! I didn't pick it for any particular reason, I just saw that they were offering prizes at the end of the game jam so I thought it'd be a good choice. In hindsight, once again, I should have read the fine print and realized that Phaser is very large for this kind of game jam, but MOVING ON. - Source: dev.to / 6 months ago
  • Consider web technologies for game development
    Https://phaser.io/ is a great framework to get started with. Source: 8 months ago
  • Building a Mobile Game with Phaser and Ionic Vue: Part One
    I love playing video games, especially console and mobile games. I learned about Phaser (an open source framework for building games with JavaScript) last year and have wanted to try out game development using the skills I already have as a web developer. - Source: dev.to / 8 months ago
  • Can you make games with web dev?
    Fun fact: Vampire Survivor - which is a simple top down rogue-lite game that went hugely viral this past year was actually originally built using Phaser: https://phaser.io/. Source: 9 months ago
  • Do you have a portfolio?
    It’s https://phaser.io (it’s for 2D only) There are perfect examples for everything so you perfect stuff from day 1. Source: 10 months ago
  • 🏆 Contest - Kintone Customization Contest 2023
    Inject a game into Kintone using Kintone's JS API and a game library like Phaser or PixiJS. - Source: dev.to / 10 months ago
  • [AskJS] any recommended frameworks for making 2d games in browser?
    I only know of PIXIjs which Is more of a rendering framework, and Phaser which is a more full-blown game engine. Source: 11 months ago
  • I had a dream that TNT brought back UC (unconverted pets) thru a NC Mall potion and it was probably the most sold and popular item in the NC Mall. Anyways it looked something like this.
    TNT was trying to make some games in the Open Source HTML5 Game Framework called Phaser according to their past job opening but those weren't of great quality. Source: 11 months ago
  • Which tools should I use to create my game ?
    Sure; I've used [Phaser](https://phaser.io/) before for a game jam like project and I've heard of [PixiJS](https://pixijs.com/) and [Babylon.js](https://www.babylonjs.com/) as options too. I can't really give a good recommendation either way; Phaser was fun to just write TypeScript and see my game, but it felt like a toy compared to Unreal. I'm sure you could really push it to its limits though. You mentioned you... Source: 12 months ago
  • Do we really need monetization or is it a necessary evil?
    So my question for you is, what do you think is the best way to handle in-game purchases? And also, what engine should we use to develop the game? We're considering newer engines so it's less bloated with users like Evergine, Yahaha, or Phaser. I've already talked to their reps, and so far, Yahaha and Phaser are the ones with robust monetization features, but I believe Phaser needs plugins for you to sell assets. Source: almost 1 year ago
  • What languages, frameworks, libraries, or other tools are best for browser-based games?
    It might be yet another thing to look at, but I saw this earlier today and I was reminded of your post. It might be easier to start with than WebGL, even tho webgl can bring you more abilities down the line. Source: about 1 year ago
  • How difficult is it to change the flash games into HTML5?
    The last few games put out including all of the HTML5 games in the new Games Room were all made by contractors who temporarily worked for TNT. Guess they were made in a Free game engine called Phaser since that was the one they listed in contract jobs at the time. Source: about 1 year ago
  • Handling graphics for a JS-based web game?
    I'm not sure if this is exactly what you're asking for, and it's not the only option I'm sure, but Phaser is a game programming framework for JS. It will do a lot of the heavy lifting when it comes to displaying graphics, handling physics, etc. If you don't want to make everything from scratch, this would probably be worth trying out! Source: about 1 year ago
  • Is learning Python first, then switching to C ideal?
    Typescript with something like https://phaser.io/ - I haven't used that but it looks good and Typescript is pretty great. Typescript is much better and faster than Python and it means you can put your games on the web. Plus it means you will simultaneously learn the language of the web. Good for when you realise games programming is stressful and underpaid and go into a more boring area! Source: about 1 year ago
  • Looking for unfiltered feedback on my browser-based platform fighter trailer
    Hmm I don't know about tutorials, but I would recommend staying away from the DOM for any game that's real time (so, no React). Instead use a WebGL rendering library like pixi.js. You could also try out a framework/engine like Phaser, which uses pixi under the hood but provides more structure for your project if you're into that. Source: about 1 year ago
  • What is the best way to make simple games with Ruby?
    I'm a Ruby guy, but for making simple games I'll just use a js game framework like Phaser. Though admittedly I haven't tried any Ruby game frameworks in probably about a decade. Source: about 1 year ago

External sources with reviews and comparisons of Phaser

Best Game Engines for 2023 – Which Should You Use?
If you’re ready to expand your HTML5 game development skills with Phaser, check out these courses! Alternatively, you might also like these completely free Phaser tutorials, as well as our free Phaser ebook. There are also some courses on HTML5 and Phaser offered as part of Zenva Schools, a platform made for easy classroom learning and teaching for schools.
The Best Gaming Engines You Should Consider for 2023
Another open-source platform, Phaser is a HTML5 game dev framework designed for creating 2D games and interactive experiences.

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