
GitHub
GitLab
BitBucket
VS Code
Git
Treehouse
Pantheon
CodePen
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
GitHub
JMonkeyEngineBased on our record, GitHub seems to be a lot more popular than JMonkeyEngine. While we know about 2468 links to GitHub, we've tracked only 23 mentions of JMonkeyEngine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Fallback chains โ og:title โ twitter:title โ- SSRF protection โ if you fetch user-supplied URLs, you MUST block
localhost, RFC-1918 ranges, and internal hostnames, or your preview endpoint is a proxy into your own infrastructure- Caching โ you do not want to re-fetch a URL on every render
- Rate limiting โ a public...
- Source: dev.to / 1 day ago
$ git pull Remote: Repository not found. Fatal: repository 'https://github.com//.git/' not found. - Source: dev.to / 3 days ago
// ==UserScript== // @name GitHub -> Obsidian Task // @namespace obsidian // @version 1.0 // @match https://github.com/*/*/issues/* // @match https://github.com/*/*/pull/* // @grant GM_setClipboard // ==/UserScript== (function () { 'use strict'; function getTitle() { return document.querySelector("bdi")?.textContent.trim(); } function copyTask() { ... - Source: dev.to / 6 days ago
Import requests From bs4 import BeautifulSoup From datetime import datetime Def fetch_github_trending(): url = "https://github.com/trending?since=daily" response = requests.get(url) soup = BeautifulSoup(response.text, 'html.parser') repos = [] for article in soup.select('article.Box-row'): repo_link = article.select_one('h2 a')['href'] stars_today =... - Source: dev.to / 6 days ago
Git clone https://github.com//.git /opt/app Cd /opt/app Docker build -t app . Docker run -d --name app --restart unless-stopped -p 8080:8080 app. - Source: dev.to / 10 days ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
GitLab - Create, review and deploy code together with GitLab open source git repo management software | GitLab
Unity - The multiplatform game creation tools for everyone.
BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
VS Code - Build and debug modern web and cloud applications, by Microsoft
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.