Blockbench
MagicaVoxel
Cubik Studio
SpriteStack
Voxelator
Marmoset Hexels 2
Voxel Builder
Qubicle
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
Blockbench
JMonkeyEngineBased on our record, JMonkeyEngine should be more popular than Blockbench. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've recently been tinkering with Figura, which is a mod that allows you to customize your player model using Blockbench. After creating a custom model with ears and a tail for my own skin, I decided to create a model based on Docm77's goat horn skin. After a while, I got the horns and eye to correctly follow the head. Strangely, the robot arm worked fine on my first try. Source: over 3 years ago
I use a program called Blockbench, it makes the process incredibly simple from start to finish making pixel/low poly. It was originally intended for Minecraft assets then further branched out into supporting low-poly. Source: over 3 years ago
Then I believe that blockbench.net is your best bet. Lets people make things without the game (mobs, items, etc.). Source: about 4 years ago
And Chromium doesn't just mean Chromium. It also means that I can use Discord, Vivaldi, Blockbench and Atom (although Atom won't work unless you manually compile an ARM version from source; it has no official ARM build at the moment), which are all applications that I frequently use. Source: over 4 years ago
There are also Blockbench, GIMP (Apple Silicon port), Discord (Canary) and Vivaldi running in the background, but those are third party programs so it is less likely that anyone here will know anything about it. Source: over 4 years ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
MagicaVoxel - A free lightweight GPU-based voxel art editor and interactive path tracing renderer.
Unity - The multiplatform game creation tools for everyone.
Cubik Studio - Model in a unique cubic style. Start modelization with boxes. Move, rotate and scale cuboids.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
SpriteStack - 3D pixelart editor based on sprite stacking technique.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.