
MagicaVoxel
Goxel
VoxelShop
Qubicle
Cubik Studio
Voxel Builder
SpriteStack
Marmoset Hexels 2
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
MagicaVoxel
JMonkeyEngineBased on our record, MagicaVoxel should be more popular than JMonkeyEngine. It has been mentiond 57 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You should check out this software: https://ephtracy.github.io/ You can build 3d models with blocks and even export them to minecraft. Source: about 3 years ago
Hey there, I posted about Vox Uristi a while ago at the beginning of the development, and it's close to be feature complete - so here is an update. Vox Uristi is a tool to export fortresses in 3D models that can be opened in Magica Voxel to make renders. Blind made a nice video explaining the process. It relies on DFHack, and it's free and open source. Source: about 3 years ago
Also want to confirm that you're downloading it from the official website https://ephtracy.github.io/ and not anywhere else. Source: about 3 years ago
You can use the new export to MagicalVoxel .vox feature to export Avoyd worlds to the .vox format for use in MagicaVoxel along with other programs which support .vox such as Qubicle, IOLITE voxel game engine, RPG in a Box, Idu, Teardown and more. Source: about 3 years ago
So use multiple blocks. Or even better, use a different tool that integrates with MagicaVoxel. Source: over 3 years ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
Goxel - Goxel is a simple, but powerful voxel graphic editor with 24-bit color support, unlimited scene...
Unity - The multiplatform game creation tools for everyone.
VoxelShop - VoxelShop is an extremely intuitive and powerful software for OSX, Windows and Linux to modify and...
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Qubicle - Qubicle is a professional voxel editor optimized for the easy creation of 3D models
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.