Vector Magic
Adobe Illustrator
Inkscape
Sketch
Affinity Designer
Gravit Designer
Autotracer.org
Vectorizer.io
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
Vector MagicBased on our record, Phaser should be more popular than Vector Magic. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I used this tool. I tried a number of them and this seemed the best: https://vectormagic.com/. - Source: Hacker News / over 1 year ago
I looked at a bunch of Vectorising tools, and in the end used https://vectormagic.com/. - Source: Hacker News / over 1 year ago
I think vector magic is the current state of the art: https://vectormagic.com/?=20 No one seems to have tried to leverage deep learning yet; either because they haven't thought of doing so, or it just wouldn't be worthwhile. Image to SVG's are an inherently deterministic task, with not much room for the noisy error of most deep learning models like stable diffusion and such. I think algorithmic approaches... - Source: Hacker News / over 2 years ago
The best pixel to vector is still vectormagic. They are on it since at least 2009 and have a native desktop app. I am not affiliated but just a bit flabbergasted that they are still so far ahead. https://vectormagic.com/. - Source: Hacker News / over 2 years ago
This is the most impressive raster to vector I have seen: https://vectormagic.com Vtracer doesn't seem to do as well. - Source: Hacker News / over 2 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Adobe Illustrator - Adobe Illustrator is a vector graphics editor.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Inkscape - Inkscape is a free, open source professional vector graphics editor for Windows, Mac OS X and Linux.
Unity - The multiplatform game creation tools for everyone.
Sketch - Professional digital design for Mac.
Godot Engine - Feature-packed 2D and 3D open source game engine.