
Sketch
Figma
Adobe Illustrator
Inkscape
Affinity Designer
Adobe Photoshop
Canva
GIMP
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
SketchSketch is recommended for UI/UX designers, product designers, and digital artists who focus on app and web design. It is particularly suitable for teams that require real-time collaboration and those who benefit from using a tool with a vast ecosystem of plugins that can extend its functionality.
Based on our record, Phaser seems to be a lot more popular than Sketch. While we know about 129 links to Phaser, we've tracked only 3 mentions of Sketch. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Start by building the PDF version, as that's easier. I use Sketch (sketch.com) for designing layout. Source: over 3 years ago
This TG-16 controller was originally drawn in Fireworks CS4 waaaaaay back in the day, but I re-drew it by hand using simple shapes and effects in Sketch and Figma. Source: almost 4 years ago
Every designer has to choose their preferred design tool where they can implement their prototypes.Try Figma, Sketchand Adobe XD. These are the main tools, try each and find your favorite, as for me I love Figma(Very good in collaboration). - Source: dev.to / almost 5 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Adobe Illustrator - Adobe Illustrator is a vector graphics editor.
Unity - The multiplatform game creation tools for everyone.
Inkscape - Inkscape is a free, open source professional vector graphics editor for Windows, Mac OS X and Linux.
Godot Engine - Feature-packed 2D and 3D open source game engine.