
Spacevim
Neovim
Doom Emacs
Spacemacs
Vim-Plug
Vim Adventures
VS Code
Micro
EnTT
EntityX
Flecs
Entitas
ZeroMQ
OpenCV
AsyncRun.vim
Dear ImGui
Spacevim
EnTTSpacevim might be a bit more popular than EnTT. We know about 39 links to it since March 2021 and only 33 links to EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
SpaceVim is a readyโtoโuse configuration that also provides an interface for configuring the editor and installing plugins. A similar project, Spacemacs, exists on the Internet, which they were inspired by. - Source: dev.to / almost 2 years ago
I don't know how much you actually care, and I'm the nano OP of this comment chain/thread but there are some vims (and emacs) with plugins and what not built in. Only one I can think of off the top of my head is https://spacevim.org/ but theres a bunch. - Source: Hacker News / almost 3 years ago
On the vim side, you can try https://spacevim.org. Source: about 3 years ago
There's also spacevim: https://spacevim.org/ And to a certain extent the new Helix editor which uses space and context sensitive popup menues for discoverability to great effect IMNHO: https://helix-editor.com/. - Source: Hacker News / about 3 years ago
Hi, I'm new to using vim I followed the instruction from spacevim.org but this won't work.. Source: about 3 years ago
Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 2 years ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
Neovim - Vim's rebirth for the 21st century
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
Doom Emacs - Emacs configuration similar to Spacemacs but faster and lighter.
Flecs - Multi-threaded Entity Component System written for C89 & C99
Spacemacs - Community-driven Emacs distribution that meshes Emacs and Vim features.
Entitas - Entity Component System Framework for C# and Unity