Software Alternatives, Accelerators & Startups

Spacevim VS EnTT

Compare Spacevim VS EnTT and see what are their differences

Spacevim logo Spacevim

SpaceVim is a distribution of the Vim editor thatโ€™s inspired by Spacemacs.

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).
  • Spacevim Landing page
    Landing page //
    2023-04-11
  • EnTT Landing page
    Landing page //
    2023-09-05

Spacevim features and specs

  • Pre-configured
    SpaceVim provides a pre-configured setup which makes it easier for users to get started with minimal setup time compared to vanilla Vim.
  • Customizability
    It offers high customizability enabling users to tailor the editor to their specific needs with easily configurable layers and plugins.
  • Community-driven
    Developed and improved upon by a large community, providing good support and documentation, as well as numerous plugins and features based on user feedback.
  • Layer System
    SpaceVim employs a layer system that allows for modular and organized configuration, simplifying the process of adding or removing features.
  • Multi-language support
    Supports different programming languages, offering features like enhanced syntax highlighting, autocompletion, and language-specific tools.

Possible disadvantages of Spacevim

  • Learning Curve
    Despite being easier to set up than Vim, SpaceVim still has a steep learning curve, especially for users unfamiliar with Vim's modal editing.
  • Performance
    SpaceVim can be slower than a bare Vim setup due to its additional features and plugins which can affect startup times and overall performance.
  • Complex Configuration
    While it offers great customizability, configuring SpaceVim can become complex and overbearing, especially for users needing fine-tuned custom setups.
  • Dependency Overhead
    Relies on several external plugins and dependencies, which might complicate the setup and management process, particularly in environments without access to package managers.
  • Incompatibility with Some Plugins
    Certain Vim plugins and scripts may not be compatible with SpaceVim or require additional configuration to work correctly.

EnTT features and specs

  • Performance
    EnTT is known for its high performance and minimal overhead, making it suitable for real-time applications such as games.
  • Flexibility
    EnTT provides a flexible ECS (Entity-Component-System) framework that allows developers to customize systems and components as needed.
  • Header-only
    As a header-only library, EnTT is easy to integrate into projects with minimal setup.
  • Modern C++
    EnTT takes full advantage of modern C++ features, offering a concise and efficient API.
  • Active Community
    EnTT has an active community and detailed documentation, which can help developers troubleshoot and optimize their use of the library.

Possible disadvantages of EnTT

  • Complexity
    The complexity of EnTT and ECS in general can be daunting for beginners who are not familiar with these concepts.
  • Learning Curve
    Due to its flexibility and use of modern C++ techniques, there is a steep learning curve associated with mastering EnTT.
  • Limited Use Cases
    While EnTT excels in game development, its ECS paradigm might not be the best fit for all types of applications, such as traditional object-oriented systems.
  • C++ Specific
    As a C++ library, EnTT is not suitable for projects or teams using other programming languages, limiting its usability to C++ ecosystems.

Spacevim videos

SpeceVim First Impressions

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Category Popularity

0-100% (relative to Spacevim and EnTT)
Text Editors
89 89%
11% 11
Developer Tools
0 0%
100% 100
IDE
84 84%
16% 16
Software Development
100 100%
0% 0

User comments

Share your experience with using Spacevim and EnTT. For example, how are they different and which one is better?
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Social recommendations and mentions

Spacevim might be a bit more popular than EnTT. We know about 39 links to it since March 2021 and only 33 links to EnTT. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Spacevim mentions (39)

  • How to start using Vim
    SpaceVim is a readyโ€”toโ€”use configuration that also provides an interface for configuring the editor and installing plugins. A similar project, Spacemacs, exists on the Internet, which they were inspired by. - Source: dev.to / almost 2 years ago
  • Micro โ€“ A Modern Alternative to Nano
    I don't know how much you actually care, and I'm the nano OP of this comment chain/thread but there are some vims (and emacs) with plugins and what not built in. Only one I can think of off the top of my head is https://spacevim.org/ but theres a bunch. - Source: Hacker News / almost 3 years ago
  • Is it possible to use VIM as an ide?
    On the vim side, you can try https://spacevim.org. Source: about 3 years ago
  • Devil Mode for Emacs
    There's also spacevim: https://spacevim.org/ And to a certain extent the new Helix editor which uses space and context sensitive popup menues for discoverability to great effect IMNHO: https://helix-editor.com/. - Source: Hacker News / about 3 years ago
  • colorscheme won't apply
    Hi, I'm new to using vim I followed the instruction from spacevim.org but this won't work.. Source: about 3 years ago
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EnTT mentions (33)

  • Writing memory efficient C structs
    Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 2 years ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
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What are some alternatives?

When comparing Spacevim and EnTT, you can also consider the following products

Neovim - Vim's rebirth for the 21st century

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

Doom Emacs - Emacs configuration similar to Spacemacs but faster and lighter.

Flecs - Multi-threaded Entity Component System written for C89 & C99

Spacemacs - Community-driven Emacs distribution that meshes Emacs and Vim features.

Entitas - Entity Component System Framework for C# and Unity