Ruby on Rails
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raylib
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Ruby on Rails
raylibI got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Ruby on Rails seems to be a lot more popular than raylib. While we know about 151 links to Ruby on Rails, we've tracked only 7 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Phoenix is a framework for Elixir, the same way Rails is a framework for Ruby. Its mission is to be a productive framework that doesn't compromise on speed or maintainability. - Source: dev.to / 3 months ago
Laravel, Rails, and Django remain the most battle-tested full-stack frameworks in 2026. - Source: dev.to / 5 months ago
"Empty barrels always make the most sound" says my co-national Alborosie in Poser, and I thought this would not apply to DHH, the creator of Ruby on Rails, because he is not only noisy about his opinions, he is friggin loud as f***. - Source: dev.to / 6 months ago
Kamal is a deployment tool created by DHH, the creator of Ruby on Rails. As stated in their website:. - Source: dev.to / 6 months ago
Django needs a marketing push. I opened the website and immediately it smells like a 2011 web framework. Like CakePHP. Like Zend. Like Kohana. The site makes the project feel extremely dated, which of course I have no idea how true that is, I've never used Django! Just my 2c from an outsider. I compare it to Phoenix and Rails. (again, talking PURELY marketing here dudes!) https://www.phoenixframework.org/... - Source: Hacker News / 8 months ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / over 1 year ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 3 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: almost 4 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 4 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 5 years ago
Django - The Web framework for perfectionists with deadlines
Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...
Laravel - A PHP Framework For Web Artisans
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
ASP.NET - ASP.NET is a free web framework for building great Web sites and Web applications using HTML, CSS and JavaScript.
Godot Engine - Feature-packed 2D and 3D open source game engine.