Software Alternatives, Accelerators & Startups

raylib

Cross-platform, open-source game development library in C.

raylib Reviews and details

Screenshots and images

  • raylib Landing page
    Landing page //
    2022-07-08

Badges

Promote raylib. You can add any of these badges on your website.

SaaSHub badge
Show embed code

Videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window

RayLib Receives An Epic MegaGrant!

Reviews

  1. User avatar
    Diliup Gabadamudalige
    · Partner at EMorphusGames ·
     
    Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Post a review

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about raylib and what they use it for.
  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: about 2 years ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: about 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: about 3 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: over 3 years ago
  • I need advice.
    If you know C++, then Raylib is great. I personally use it and absolutely fell in love with it! :D. Source: over 3 years ago

Do you know an article comparing raylib to other products?
Suggest a link to a post with product alternatives.

Suggest an article

raylib discussion

Log in or Post with

This is an informative page about raylib. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.