React Navigation
React Native
Node.js
CodePush
Native Navigation
React Native Paper by Callstack
Redux.js
axios
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
React NavigationBased on our record, Phaser should be more popular than React Navigation. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React Navigation โ the bottom tab navigator the host shell is built on. - Source: dev.to / 25 days ago
Screen-to-screen routing (moving between pages, tabs, drawers) is usually fully shareable. If you're using React Navigation (which Vega supports via its react-navigation package), your screen definitions, route configs, and navigation structure work the same across platforms. - Source: dev.to / 3 months ago
โ React Navigation โFor smooth screen navigation. Guide. - Source: dev.to / over 1 year ago
Deciding on a navigation library is one of the most discussed topics in the React Native community. One of the top advantages of React Navigation is theme support. This offloads the implementation of making themes from developers. - Source: dev.to / over 1 year ago
No Built-in System: Unlike Android's core Intent and Activity systems, React Native doesn't have a built-in navigation framework. Instead you need to chose a 3P library, React Navigation being the most widely adopted solution. - Source: dev.to / over 1 year ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
React Native - A framework for building native apps with React
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Node.js - Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
Unity - The multiplatform game creation tools for everyone.
CodePush - CodePush is a cloud service that enables Cordova and React Native developers to deploy mobile app updates directly to their users' devices.ย
Godot Engine - Feature-packed 2D and 3D open source game engine.