React Native
jQuery
Babel
Composer
OpenSSL
Flutter
Raven.js
Symfony
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
React NativeBased on our record, React Native should be more popular than Phaser. It has been mentiond 243 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
When you build layouts in React Native, you write styles that look a lot like CSS: flexDirection, alignItems, justifyContent, and so on. - Source: dev.to / 3 months ago
React Native hit the best balance for speed and product quality. Its official docs still position it around building native apps with React, and the project continues shipping frequent releases and improvements to the New Architecture. (React Native). - Source: dev.to / 3 months ago
For apps with custom-rendered UIs โ React Native, Flutter, games โ where the accessibility tree is sparse, MobAI offers an OCR fallback that returns recognized text with tap coordinates. The agent always has something to work with. - Source: dev.to / 3 months ago
Before I started anything, the first thing I had to do was set up my environment on my MacBook, according to the directions on the ReactNative.dev site. ReactNative allows one project to create both iOS and Android mobile applications, but since I didnโt want to bite off more than I could chew, I would focus on developing an app for the iPhone 16 Pro:. - Source: dev.to / 4 months ago
React Native is a widely used framework for hybrid mobile app development, supported by Meta. It enables developers to build cross-platform applications using JavaScript and React while delivering a near-native experience. Instead of relying on WebViews, React Native renders actual native UI components, resulting in better performance and smoother interactions. - Source: dev.to / 7 months ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
jQuery - The Write Less, Do More, JavaScript Library.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Babel - Babel is a compiler for writing next generation JavaScript.
Unity - The multiplatform game creation tools for everyone.
Composer - Composer is a tool for dependency management in PHP.
Godot Engine - Feature-packed 2D and 3D open source game engine.