Racket Lang
Clojure
Julia
Hy
Chicken
NIM
Practical Common Lisp
Rust
Unity
Unreal Engine
Godot Engine
Blender
CryENGINE
Autodesk 3DS Max
GDevelop
Stencyl
Racket Lang is recommended for programmers who are interested in learning functional programming, educators who wish to teach programming concepts, researchers working in computer science, and developers looking to create domain-specific languages or rapidly prototype solutions.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Racket Lang. It has been mentiond 209 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I used Racket a few times, which is designed to write new languages. Well worth a look: https://racket-lang.org/#easy-dsls. - Source: Hacker News / about 1 year ago
Oversimplifying, there are three big variants: Common Lisp, Scheme, Clojure. Each of them has a lot of somewhat similar implementations: * Clojure: A lot of support for immutable data. It runs in the JVM so you will have a lot of the libraries you are use to. Probably the best option for you. https://clojure.org/ * Scheme, in particular Racket: Mostly functional, and in particular Racket has a lot of support to... - Source: Hacker News / about 1 year ago
Racket! https://racket-lang.org/ “Whenever an engineer changes one of these programs, we run all the programs through our custom model checker (written in Racket + Rosette)”. - Source: Hacker News / almost 2 years ago
Friedman's books are all great. All of them. But they don't work for everybody. If you can be relaxed and think of the interaction as play, they're very good. If you're feeling more of a "serious business" mindset, it can be hard to get in the groove of his style. There are a lot of jokes about food and encouragement to take breaks. If you can get into the learning as play mindset, I'd strongly encourage taking... - Source: Hacker News / almost 2 years ago
- pipe operator It compiles to either erlang or JavaScript, so I was able to jump right into building something fun with a new language. >I previously gave Clojure a try, that was a pretty good fit, but the JVM / ecosystem put me off. I felt similarly w/ leiningen (too much boilerplate) but was lisp-curious still so gave racket (https://racket-lang.org/) a try and appreciated the batteries included philosophy of... - Source: Hacker News / about 2 years ago
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 5 months ago
After 10 minutes of digging I managed to find one single screenshot of an actual game built with it. Isn't that the first thing a developer wants to see? https://unity.com/ leads with demos. https://kaijuengine.org/ leads with a block of text claiming it renders cubes faster than Unity. - Source: Hacker News / 9 months ago
Rapidly prototype characters, environments, and textures. In addition, developers use generators to iterate concept art before committing to 3D assets. See how engines like Unity integrate generated assets into pipelines: https://unity.com. - Source: dev.to / 10 months ago
This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty much general. - Source: dev.to / over 1 year ago
When it comes to game development, platforms like Unity, Unreal Engine, and Godot are definitely dominating the scene. They offer tools specifically designed for different needs, whether you're working on mobile and VR/AR projects, aiming for AAA titles, or focusing on indie and 2D games. These platforms provide intuitive user interfaces, extensive platform support, advanced rendering capabilities, and built-in... - Source: dev.to / about 1 year ago
Clojure - Clojure is a dynamic, general-purpose programming language, combining the approachability and interactive development of a scripting language with an efficient and robust infrastructure for multithreaded programming.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Julia - Julia is a sophisticated programming language designed especially for numerical computing with specializations in analysis and computational science. It is also efficient for web use, general programming, and can be used as a specification language.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Hy - Hy is a wonderful dialect of Lisp that’s embedded in Python.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.