This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Julia. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
From my jolly Julia days I’m used to julia-vterm. This emacs package runs a Julia REPL using a full terminal emulator (emacs-libvterm). So in the pursuit of a nice hack, I M-x replace-string’d the word juliawith python and gave it a shot. Remarkably, the whole thing just worked without much tweaking and you can enjoy the result by checking out the GitHub repo. - Source: dev.to / about 1 month ago
I'm really not fond of that agpt landing page. So many red flags; the AI-generated background, mailing letter box with accompanying email-beggar text, the Discord button (!!!) being given as much space as the Github repo click-through... it's a mess. The whole website feels more boilerplate than content. I mean, look at these quotes! > With the help of the incredible open-source community, we’re making... - Source: Hacker News / 10 months ago
I’m wondering if there are any attempts for a ROS2 client library for Julia(lang)? I very much like the concepts of Julia and would like to use it in my robotics applications. I believe, that writing code in Julia is very efficient and productive. As a robotics engineer and researcher, I would definitively appreciate the possibility to use ROS2 with Julia. Source: 10 months ago
Kevin is a senior research scientist (read: fancy postdoc) at Wellesley College. He has a PhD in immunology, but transitioned to microbial genomics after graduate school, and now spends most of his time writing code (ask me about julia). His first postdoc was looking at the microbes that grow on the outer surface of cheese (it's a cool model system for studying microbial communities - here's the paper) and now... Source: 10 months ago
Julia is a great alternative in terms of raw speed/performance (not a compatible language). Source: 12 months ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 20 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 2 months ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
GNU Octave - GNU Octave is a programming language for scientific computing.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
MATLAB - A high-level language and interactive environment for numerical computation, visualization, and programming
Godot Engine - Feature-packed 2D and 3D open source game engine.