This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Unity might be a bit more popular than Blender. We know about 204 links to it since March 2021 and only 137 links to Blender. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Update, I just downloaded 3.6 LTS from the blender.org official site, they are asking for donations. This time, the URL stayed. Source: almost 2 years ago
Hold up. When I go to blender.org then add the /thanks to the URL, it goes to that page, then immediately goes to a 404 right after. Interesting.... Source: almost 2 years ago
This is oddly strange its the usual go to for me to download blender updates (i google blender and click the usual blender.org strange..). Source: almost 2 years ago
If this is any other site than blender.org, you're at the wrong place. Source: almost 2 years ago
Can't say much, here. But I use this to deliver what my clients need. Before you ask why I can't tell - anonymity through obscurity. Source: almost 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 26 days ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
Cinema 4D - Cinema 4D is a 3D modeling, animation, motion graphics and rendering application.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Autodesk 3DS Max - 3ds Max is software for 3D modeling, animation, rendering, and visualization. Create stunning game enrivonments, design visualizations, and virtual reality experiences.
Godot Engine - Feature-packed 2D and 3D open source game engine.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
ZBrush - ZBrush is a digital sculpting and painting software solution.