Event management software that runs the full lifecycle on one platform: branded event pages, registration and ticketing, email, SMS and WhatsApp campaigns, on-site check-in and badging, B2B matchmaking, a mobile app, and cross-event analytics.
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Which is more popular?
Based on our record, PlayCanvas
seems to be more popular. It has been mentioned
30 times
since March 2021.
social mentions
30 vs 0
Game Development popularity
100% vs 0%
Base details
Website, pricing, platforms and company facts side by side.
Browser-Based PlayCanvas is entirely browser-based, which means you don't need to install any additional software. This allows for easy access from any computer with a web browser.
Real-Time Collaboration Multiple developers can work on the same project simultaneously, thanks to PlayCanvas's real-time collaboration features, similar to what you find in Google Docs.
Cross-Platform Games developed in PlayCanvas can be played across different platforms, including desktop, mobile, and VR with little modification.
Open Source Engine The PlayCanvas engine is open-source, which allows developers to understand, modify, and improve the underlying code to better suit their needs.
Fast Load Times The engine is highly optimized for performance, offering fast load times and an efficient execution of game code.
WebGL Support PlayCanvas leverages the power of WebGL, allowing for advanced 3D graphics directly in the web browser without needing plugins.
Possible disadvantages
Subscription Costs While there is a free tier, certain advanced features and additional storage require a paid subscription, which may be a barrier for smaller studios or hobbyists.
Internet Dependency Because it's browser-based, you need an internet connection to access the editor and some collaborative features, which can be a limitation in areas with poor connectivity.
Limited Asset Store PlayCanvas’s asset store is not as extensive as some competitors, meaning developers might need to spend more time creating or sourcing assets from third parties.
Learning Curve For those new to browser-based game development or the PlayCanvas engine specifically, there might be a steeper learning curve compared to other more established engines like Unity or Unreal.
Performance Limitations While PlayCanvas is optimized for web performance, it might not handle very large or complex games as well as some native engines.
Community and Support The user community and official support resources for PlayCanvas are smaller compared to larger engines like Unity or Unreal, potentially making it harder to find solutions to specific issues.
No-code website modifications Modify allows users to make changes to their websites without needing to write code, making it accessible for non-developers who want to customize their web presence quickly.
Easy A/B testing and personalization The platform enables users to run A/B tests and personalize website content for different audiences without requiring developer involvement, speeding up optimization efforts.
Quick deployment Changes can be deployed rapidly through Modify's interface, bypassing the traditional development cycle and reducing time-to-market for website updates and experiments.
Visual editor Modify provides a visual editor that lets users point-and-click to make changes on their site, making it intuitive and reducing the learning curve for new users.
No impact on site codebase Since modifications are applied as an overlay rather than directly changing the source code, the original codebase remains clean and unaffected, reducing the risk of breaking existing functionality.
Possible disadvantages
Limited awareness and community Modify is a relatively niche tool with a smaller user base compared to established competitors like Google Optimize or Optimizely, which means fewer community resources, tutorials, and third-party integrations.
Performance concerns Applying modifications via a third-party script layer can introduce additional page load time or cause flickering effects as changes are rendered on top of the original page content.
Limited customization depth While the no-code approach is convenient for simple changes, more complex modifications or deeply integrated features may still require developer intervention, limiting what can be achieved through the platform alone.
Dependency on third-party service Relying on Modify means your website changes are dependent on their service uptime and continuity. If the service goes down or shuts down, applied modifications could be lost.
Potential SEO implications Client-side modifications applied via JavaScript overlays may not be fully recognized by search engine crawlers, which could lead to discrepancies between what users see and what gets indexed.
Analysis
An editorial look at what each product does well and who it suits.
PlayCanvasModify
Overall verdict
PlayCanvas is regarded as a robust and flexible tool for developing web-based 3D games and applications. Its ease of use, cloud-based collaboration, and extensive feature set make it a strong choice, especially for projects that prioritize accessibility and collaboration.
Why this product is good
PlayCanvas is considered good because it is a powerful open-source WebGL game engine that allows developers to create interactive and visually appealing 3D applications directly in the browser. It offers a user-friendly interface and supports collaborative editing, making it ideal for teams. PlayCanvas also includes a comprehensive set of features such as physics integration, real-time lighting, and support for VR and AR, enhancing the development experience.
Recommended for
PlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.
Overall verdict
Modify (modifyhq.com) is a solid choice for marketing teams that want to personalize website content dynamically without heavy engineering support. It's particularly strong for conversion rate optimization and ABM-style personalization, though it may be overkill for very small sites with low traffic.
Why this product is good
Allows real-time website personalization based on visitor attributes like UTM parameters, referral source, location, or ad campaign
No-code / low-code editor makes it accessible to marketers without developer resources
Integrates with common ad platforms and CRMs to tailor messaging to specific audience segments
Useful for account-based marketing (ABM) campaigns by customizing landing pages for target accounts
Provides analytics to measure the impact of personalized content on conversion rates
Faster iteration cycle for A/B testing and content variation compared to manual dev-driven changes
Recommended for
Marketing teams running paid ad campaigns who want tailored landing pages per audience segment
As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve...
PlayCanvas is an advanced WebGL game engine. With PlayCanvas, you can create interactive VR and 3D games. This game engine runs directly from the browser.
Recommendations tracked on public social media and blogs since March 2021.
PlayCanvas30 mentionsModify0 mentions
Show HN: Spark, An advanced 3D Gaussian Splatting renderer for Three.js
BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from...
- Source: Hacker News
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over 1 year ago
Normal Map Interpolation on Deferred Shading
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit.
Source:
over 3 years ago
Migrating from WordPress After 12 Years
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress...
Source:
over 3 years ago