
Pixi.js
D3.js
p5.js
Anime.js
Substance
Glottologist
Paper.js
ZingChart
Augment Code
Cursor
Claude Code
Codex 3.0 by OpenAI
Google Antigravity
warp by spolu
Kiro
Windsurf Editor
Pixi.js
Augment CodePixi.js might be a bit more popular than Augment Code. We know about 5 links to it since March 2021 and only 4 links to Augment Code. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / over 2 years ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: over 3 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 3 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 5 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: about 5 years ago
Congrats. From my experience, Augment (https://augmentcode.com) is best in class for AI code context. How does this compare? - Source: Hacker News / 8 months ago
Augment Code Works in VS Code and JetBrains. Built for coders. Can execute code, run terminal, find issues, and analyze the code. Find performance optimization ideas in production. - Source: dev.to / about 1 year ago
At Augment (https://augmentcode.com) we were one of the partner who tested 3.7 pre-launch. And it has been a pretty significant increase in quality and code understanding. Happy to answer some questions FYI, We use Claude 3.7 has part of the new features we are shipping around Code Agent & more. - Source: Hacker News / over 1 year ago
IMHO, I would agree with you. I think chat is a nice intermediary evolution between the CLI (that we use every day) and whatever comes next. I work at Augment (https://augmentcode.com), which, surprise surprise, is an AI coding assistant. We think about the new modality required to interact with code and AI on a daily basis. Beside increase productivity (and happiness, as you don't have to do mundane tasks like... - Source: Hacker News / over 1 year ago
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Cursor - The AI-first Code Editor. Build software faster in an editor designed for pair-programming with AI.
p5.js - JS library for creating graphic and interactive experiences
Claude Code - Transform hours of debugging into seconds with a single command. Experience coding at thought-speed with Claude's AI that understands your entire codebaseโno more context switching, just breakthrough results.
Anime.js - Lightweight JavaScript animation library
Codex 3.0 by OpenAI - Codex can now build, test & debug on autopilot