Software Alternatives, Accelerators & Startups

Phaser VS JMonkeyEngine

Compare Phaser VS JMonkeyEngine and see what are their differences

Phaser logo Phaser

Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

JMonkeyEngine logo JMonkeyEngine

What is jMonkeyEngine? It's a free, open source game engine, made especially for Java game developers who want to create 3D games using modern technology.
  • Phaser Landing page
    Landing page //
    2023-09-12
  • JMonkeyEngine Landing page
    Landing page //
    2021-09-20

Phaser features and specs

  • Open Source
    Phaser is an open-source game framework, which means it's free to use and has a large community contributing to its continuous improvement.
  • Cross-Platform
    Phaser allows developers to create games that run smoothly on both desktop and mobile browsers, enabling a broad reach to different audiences.
  • Rich Documentation
    Phaser offers extensive documentation and a plethora of tutorials, examples, and community support, making it easier for new developers to get started.
  • Built-in Physics
    Phaser includes several physics engines like Arcade Physics, helping developers add complex physics interactions to their games without extra dependencies.
  • Asset Management
    Phaser provides robust asset management capabilities, simplifying the process of loading and managing game assets like images, audio, and spritesheets.

Possible disadvantages of Phaser

  • Learning Curve
    While Phaser is powerful, it might have a steeper learning curve for complete beginners compared to other more beginner-focused frameworks.
  • Performance
    Games developed with Phaser may sometimes face performance bottlenecks, especially on lower-end devices, depending on the game's complexity.
  • JavaScript-Based
    As a JavaScript-based framework, Phaser might not appeal to developers who prefer strongly typed languages or are not comfortable with JavaScript.
  • Limited 3D Support
    Phaser is predominantly a 2D game framework, offering only limited support for 3D games, which might not be suitable for developers looking to create 3D content.
  • Dependence on Community Contributions
    Being open-source, the framework’s growth and support heavily depend on community contributions, which can be less predictable compared to commercial frameworks.

JMonkeyEngine features and specs

  • Open Source
    JMonkeyEngine is open-source, which means it's free to use and has a wide community of developers who contribute to its development and offer support.
  • Java-based
    It is built using Java, which makes it accessible to a large number of developers familiar with the language and benefits from Java's portability across different platforms.
  • Cross-platform
    JMonkeyEngine supports multiple platforms including Windows, macOS, Linux, and Android, enabling developers to create games that run on various devices.
  • Rich Feature Set
    The engine comes with a comprehensive set of features such as advanced 3D graphics, physics integration, terrain generation, and a user-friendly scene graph.
  • Active Community
    An active and responsive community provides forums, tutorials, and additional resources, helping both new and experienced developers.
  • Integrated Development Environment
    It includes its own SDK with an integrated development environment, which simplifies the process of game development by providing tools such as scene composer, model importer, and debugging tools.

Possible disadvantages of JMonkeyEngine

  • Java Performance
    Java generally has performance overhead compared to languages like C++ often used in other game engines. This can be a downside for performance-critical applications.
  • Limited Mobile Support
    While it supports Android, the engine's capabilities and performance on mobile platforms are not as robust as on desktops, and iOS support is limited.
  • Less Mature Asset Pipeline
    The asset pipeline of JMonkeyEngine is not as mature or comprehensive as those found in more established engines like Unity or Unreal, which may require additional effort for asset management.
  • Smaller Ecosystem
    Compared to mainstream engines, JMonkeyEngine has a smaller ecosystem. This means fewer third-party integrations, add-ons, and professional-grade assets available for immediate use.
  • Steeper Learning Curve for Java
    For developers not familiar with Java, there might be a steeper learning curve to become proficient with the language and its associated tools compared to more widely-used game development languages.
  • Less Commercial Support
    Being open-source and community-driven, JMonkeyEngine lacks the commercial support that some other engines offer. This can be a disadvantage for large-scale projects requiring professional backing.

Analysis of Phaser

Overall verdict

  • Yes, Phaser is considered a good choice for game development, especially for developers interested in creating 2D games. Its combination of simplicity, power, and flexibility make it a compelling option for both beginners and experienced developers alike.

Why this product is good

  • Phaser is a popular open-source HTML5 game framework that is widely praised for its ease of use, powerful features, and extensive documentation. It allows developers to create both 2D and 3D games with rich graphics and responsive gameplay. The framework is also known for its large community, which provides ample support and plenty of plugins and resources to help speed up the game development process.

Recommended for

  • Indie game developers
  • Beginner developers learning game development
  • Developers looking to create 2D games
  • Developers interested in HTML5 and web-based games
  • Educational purposes for teaching game design and programming

Phaser videos

Phaser | Tower Reviews | Tower Battles [ROBLOX]

More videos:

  • Tutorial - Phaser.io Tutorial - Pros and Cons of Phaser and How It Works
  • Review - TC Electronic Helix - Phaser Review

JMonkeyEngine videos

A Closer Look at the jMonkeyEngine

More videos:

  • Review - jMonkeyEngine -- The Others Game Engine Series
  • Review - jMonkeyEngine3 Engine Showcase

Category Popularity

0-100% (relative to Phaser and JMonkeyEngine)
Game Development
73 73%
27% 27
Game Engine
72 72%
28% 28
3D Game Engine
64 64%
36% 36
Javascript UI Libraries
100 100%
0% 0

User comments

Share your experience with using Phaser and JMonkeyEngine. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare Phaser and JMonkeyEngine

Phaser Reviews

Best Game Engines for 2023 – Which Should You Use?
If you’re ready to expand your HTML5 game development skills with Phaser, check out these courses! Alternatively, you might also like these completely free Phaser tutorials, as well as our free Phaser ebook. There are also some courses on HTML5 and Phaser offered as part of Zenva Schools, a platform made for easy classroom learning and teaching for schools.
The Best Gaming Engines You Should Consider for 2023
Another open-source platform, Phaser is a HTML5 game dev framework designed for creating 2D games and interactive experiences.

JMonkeyEngine Reviews

The Top 10 Video Game Engines
Right off the bat, the team boldly claims that using their engine will be easier than utilization and outright learning C++, which is true. C++ can be a hang-up for many not familiar with programming, and jMonkeyEngine can be a great option for those who want to create games without really breaking your back trying to learn a whole new language.

Social recommendations and mentions

Based on our record, Phaser should be more popular than JMonkeyEngine. It has been mentiond 124 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Phaser mentions (124)

  • Dev Log #14 - Phaser.js and game dev
    I've started working on a simple interactive version of my portfolio using Phaser.js. - Source: dev.to / 7 months ago
  • Ask HN: Platform for 11 year old to create video games?
    Https://phaser.io/. It’s more of a game framework in JavaScript with built in libraries for collision. The getting started tutorial is decent/short and gives a good idea of what is going on. - Source: Hacker News / 9 months ago
  • Mundane Blaster - Web Game Challange 👽
    This is first time I used Phaser for making a game but it's a very nice and easy HTML5 framework and I follow tutorial to use phaser and after few of them, I tried to add few things and make the gameplay how I would enjoy, so I learn about spritesheets and audios and then how many states we have to keep in mind while building a game, like preload(), create() and update() and how to manage these before adding... - Source: dev.to / 9 months ago
  • Achieving Success in Online Learning: A Practical Guide
    Phasor which uses TypeScript or JavaScript. - Source: dev.to / about 1 year ago
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / about 1 year ago
View more

JMonkeyEngine mentions (23)

  • Unity's Licensing Changes: Discover Stride a Community-Driven Open-Source Engine
    > Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / over 1 year ago
  • My recommendation on which language and libraries to use for the engine.
    There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: about 2 years ago
  • [Hobby] Need help implement Continuous Collision Detection in a classic top-down multiplayer space shooter
    This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 2 years ago
  • Godot 4.0 Stable
    > Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 2 years ago
  • I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
    It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 2 years ago
View more

What are some alternatives?

When comparing Phaser and JMonkeyEngine, you can also consider the following products

Unity - The multiplatform game creation tools for everyone.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.