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Based on our record, Org mode seems to be a lot more popular than CrossBridge. While we know about 183 links to Org mode, we've tracked only 8 mentions of CrossBridge. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Each code block could be evaluated in place, with results appearing inline. Want to test JSON parsing? Write a block, execute it, see the output. Need to try different data structures? Compare approaches side-by-side with immediate feedback. This resembles the classic Lisp REPL workflow but with all the organizational benefits of org-mode. The development document became a living laboratory. - Source: dev.to / about 2 months ago
I'm a fan of Org Mode with Emacs [0] and using the app BeOrg [1] on my iPhone. I have 3 main task files: - todo.org for things I need to do - backlog.org for things that I don't have to do now but should do in the future - inbox.org for any random ideas or notes The concept of an Inbox was taken straight from Getting Things Done [2]. I have different searches set up in BeOrg so that it is easy to view tasks from... - Source: Hacker News / about 2 months ago
TIP: When asking for advice in relation to knowledge management, note-taking, etc., be sure to ask for precise details regarding commenters' solutions. There are many people who participate in these discussions who don't seem to take a lot of notes (e.g., one file or paper notepad for all of their notes!). I have a personal knowledge base that currently includes almost 7,000 files in which I store my notes. I take... - Source: Hacker News / 5 months ago
My favorite static site generator is Org mode[1] for Emacs. Org files are written using a feature-rich lightweight markup language[2] that is much more powerful than Markdown (e.g., plain text spreadsheets). Org files can be exported to HTML[3]. The reason I prefer Org for static site generation is not because I already use Emacs. I actually started using Emacs about 20 years ago specifically to use Org mode. [1]... - Source: Hacker News / 5 months ago
"until recently, Jupyter notebooks were the only programming environment that let you see your data while you worked on it." This is false. Org-mode has had this functionality for over two decades. https://orgmode.org/. - Source: Hacker News / 7 months ago
Wrong, Flash was in the process of doing exactly that. https://adobe-flash.github.io/crossbridge/ Before asm2js was even an idea, Unreal compiled to Flash via CrossBridge. https://www.youtube.com/watch?v=xzyCTt5KLKU https://www.youtube.com/watch?v=ZmZS7B1pLWg To this day, with exception of maybe PlayCanvas, there are hardly any tools that can match the same developer experience for WebGL, almost 15 years later. - Source: Hacker News / 7 months ago
Already offered by PNaCL, and CrossBridge, in 2010. https://adobe-flash.github.io/crossbridge/ Still waiting for those wonderful WebAssembly + WebGL games that can match Infinity Blade for iOS from 2010, the game Apple used to show off iOS GL ES 3.0 capabilities. - Source: Hacker News / about 2 years ago
Historical note, it was originally done as UE3 to Flash C++ Crossbridge / Stage 3D, the WebGL version came later. https://www.shacknews.com/article/72813/epic-releases-epic-citadel-unreal-engine-demo-in-flash "Unreal Engine 3 Support for Adobe Flash Player - Epic Citadel" -- https://www.youtube.com/watch?v=xzyCTt5KLKU https://help.adobe.com/en_US/as3/dev/WSF24A5A75-38D6-4a44-BDC6-927A2B123E90.html. - Source: Hacker News / over 2 years ago
It is basically Flash, but now it is standard, so everyone is happy. https://adobe-flash.github.io/crossbridge/ https://youtu.be/xzyCTt5KLKU. - Source: Hacker News / about 3 years ago
Easy, so many reasons beyond just blaming Apple, - WebGL is a subset of ES 3.0, when the hardware can do GL 3.2 - WebGPU, when it arrives sometime during 2022, it will be a 1.0 MVP of the features from Metal, Vulkan and DX 12, with yet another shading language that looks like a mix of C++/HLSL/Rust, WGSL. - Lack of tooling, to debug WebGL you have basically to debug the browser process and try to track down your... - Source: Hacker News / almost 4 years ago
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