
OpenFrameworks
Processing
Cinder
Pure Data
Vvvv
TouchDesigner
Vuo
Nodebox
Bgfx
PlotDevice
Cairo
Anti-Grain Geometry (AGG)
Raphael
Aspose.Drawing for .NET
Skia
SkiaSharp
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Based on our record, OpenFrameworks should be more popular than Bgfx. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This reminds me of OpenFrameworks [0], which provides very similar framework style functionality like Nannou but for C++. [0]: https://openframeworks.cc/. - Source: Hacker News / 7 months ago
Zach Lieberman https://x.com/zachlieberman does his work in C++ with https://openframeworks.cc/. - Source: Hacker News / over 1 year ago
Not exactly VJ, but could be used for it. https://openframeworks.cc. - Source: Hacker News / over 2 years ago
- openFrameworks https://openframeworks.cc/ C++. - Source: Hacker News / over 2 years ago
Vulkan is sort of a post-API API. It seems to be designed specifically with high performance render pipelines in mind, and "end users" should interface with it through an intermediary layer. Ie, you might prefer bgfx[0], cinder[1] or openframeworks[2]. 0: https://github.com/bkaradzic/bgfx 2: https://openframeworks.cc/. - Source: Hacker News / almost 3 years ago
I previously integrated bgfx [1], which allows you to write graphics code and shaders once and supports consoles, with SDL2 stack and Swift [2]. It was quite a nice experience, especially for someone who had never worked with any of these tools before. I'm excited for SDL3 as it introduces console abstractions, eliminating the need for additional dependencies for the GPU API, especially for someone who casually... - Source: Hacker News / about 2 years ago
BGFX: Pretty mature and easy to use with many backends. Source: about 3 years ago
The primary improvement we've heard about in over a decade sounded like a single engineer's side project to integrate the open-source BGFX library migrating the engine from Dx9 to Dx11. (In addition, the macOS beta was just using CrossOver with fixes for any bugs with the Windows compatibility layer.). Source: almost 4 years ago
There are still things like BGFX in active development and use. I think the bigger issue is that folks can never really agree on how things should be abstracted for a higher level API. Source: almost 4 years ago
I would use the native API for each platform with something like bgfx. Source: about 4 years ago
Processing - C++ and Java programming at the speed of thought.
PlotDevice - PlotDevice is a graphics language for tinkerers, designers, developers and is written in Python.
Cinder - CINDER PROVIDES A POWERFUL, INTUITIVE TOOLBOX for programming graphics, audio, video, networking...
Cairo - Cairo is an open-source 2D graphics library released under the GNU Lesser General Public License with support for several output devices.
Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...
Anti-Grain Geometry (AGG) - Anti-Grain Geometry (AGG) is an open-source 2D graphics library that provides you with tools to create multiple shapes and also comes with detailed documentation for explaining all the important concepts.