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Check the traffic stats of Bgfx on SimilarWeb. The key metrics to look for are: monthly visits, average visit duration, pages per visit, and traffic by country. Moreoever, check the traffic sources. For example "Direct" traffic is a good sign.
Check the "Domain Rating" of Bgfx on Ahrefs. The domain rating is a measure of the strength of a website's backlink profile on a scale from 0 to 100. It shows the strength of Bgfx's backlink profile compared to the other websites. In most cases a domain rating of 60+ is considered good and 70+ is considered very good.
Check the "Domain Authority" of Bgfx on MOZ. A website's domain authority (DA) is a search engine ranking score that predicts how well a website will rank on search engine result pages (SERPs). It is based on a 100-point logarithmic scale, with higher scores corresponding to a greater likelihood of ranking. This is another useful metric to check if a website is good.
The latest comments about Bgfx on Reddit. This can help you find out how popualr the product is and what people think about it.
I previously integrated bgfx [1], which allows you to write graphics code and shaders once and supports consoles, with SDL2 stack and Swift [2]. It was quite a nice experience, especially for someone who had never worked with any of these tools before. I'm excited for SDL3 as it introduces console abstractions, eliminating the need for additional dependencies for the GPU API, especially for someone who casually... - Source: Hacker News / almost 2 years ago
BGFX: Pretty mature and easy to use with many backends. Source: almost 3 years ago
The primary improvement we've heard about in over a decade sounded like a single engineer's side project to integrate the open-source BGFX library migrating the engine from Dx9 to Dx11. (In addition, the macOS beta was just using CrossOver with fixes for any bugs with the Windows compatibility layer.). Source: over 3 years ago
There are still things like BGFX in active development and use. I think the bigger issue is that folks can never really agree on how things should be abstracted for a higher level API. Source: over 3 years ago
I would use the native API for each platform with something like bgfx. Source: about 4 years ago
You can also check bgfx, although this is just a rendering library. (In their github they have a showcase of projects, game engines and games developed with it). Source: about 4 years ago
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Is Bgfx good? This is an informative page that will help you find out. Moreover, you can review and discuss Bgfx here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.