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  2. Social Mentions
  3. Comments

Bgfx

Bgfx is an open-source, high-performance, and cross-platform graphics API agnostic style rendering library that gives you the tools to create high-profile video games without limitations.

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Danke BGFX!

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Bgfx and what they use it for.
  • SDL3 new GPU API merged
    I previously integrated bgfx [1], which allows you to write graphics code and shaders once and supports consoles, with SDL2 stack and Swift [2]. It was quite a nice experience, especially for someone who had never worked with any of these tools before. I'm excited for SDL3 as it introduces console abstractions, eliminating the need for additional dependencies for the GPU API, especially for someone who casually... - Source: Hacker News / 5 months ago
  • The Ultimate Cross-Platform Rendering Engine?
    BGFX: Pretty mature and easy to use with many backends. Source: over 1 year ago
  • So Anet's unannounced project is a new MMO? The wording here is quite a bit more specific than on other job postings.
    The primary improvement we've heard about in over a decade sounded like a single engineer's side project to integrate the open-source BGFX library migrating the engine from Dx9 to Dx11. (In addition, the macOS beta was just using CrossOver with fixes for any bugs with the Windows compatibility layer.). Source: about 2 years ago
  • How is Vulkan supposed to supersede OpenGL in practice?
    There are still things like BGFX in active development and use. I think the bigger issue is that folks can never really agree on how things should be abstracted for a higher level API. Source: about 2 years ago
  • Starting a new Project in 2022, Vulkan or OpenGL?
    I would use the native API for each platform with something like bgfx. Source: over 2 years ago
  • Are there any game engines or game frameworks that are simple to use and well documented? Anything with c++, python, kotlin, or java support will work. 2d is a must - have.
    You can also check bgfx, although this is just a rendering library. (In their github they have a showcase of projects, game engines and games developed with it). Source: over 2 years ago

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This is an informative page about Bgfx. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.