
Pure Data
SuperCollider
VCV Rack
MadMapper
QLab
VPT
TouchDesigner
Freej
OpenFrameworks
Processing
Cinder
Vvvv
TouchDesigner
Vuo
Nodebox
OpenRNDR
Pure Data
OpenFrameworksPure Data might be a bit more popular than OpenFrameworks. We know about 41 links to it since March 2021 and only 33 links to OpenFrameworks. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / 2 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / 2 months ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 8 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
This reminds me of OpenFrameworks [0], which provides very similar framework style functionality like Nannou but for C++. [0]: https://openframeworks.cc/. - Source: Hacker News / 6 months ago
Zach Lieberman https://x.com/zachlieberman does his work in C++ with https://openframeworks.cc/. - Source: Hacker News / over 1 year ago
Not exactly VJ, but could be used for it. https://openframeworks.cc. - Source: Hacker News / over 2 years ago
- openFrameworks https://openframeworks.cc/ C++. - Source: Hacker News / over 2 years ago
Vulkan is sort of a post-API API. It seems to be designed specifically with high performance render pipelines in mind, and "end users" should interface with it through an intermediary layer. Ie, you might prefer bgfx[0], cinder[1] or openframeworks[2]. 0: https://github.com/bkaradzic/bgfx 2: https://openframeworks.cc/. - Source: Hacker News / almost 3 years ago
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
Processing - C++ and Java programming at the speed of thought.
VCV Rack - A cross-platform modular synthesizer.
Cinder - CINDER PROVIDES A POWERFUL, INTUITIVE TOOLBOX for programming graphics, audio, video, networking...
MadMapper - The Mapping Software
Vvvv - vvvv is a graphical programming environment for easy prototyping and development.