MonoGame
Godot Engine
AppGameKit
RPG Maker
Unreal Engine
Orx
GDevelop
Corona SDK
Lua
Python
C++
Java
Trillian
JavaScript
TigerText Essentials
TigerFlow
MonoGameBased on our record, Lua should be more popular than MonoGame. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 3 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 1 year ago
I would start at https://lua.org/ I'm creating a set of libraries to make Lua into a (still lightweight) application language https://github.com/civboot/civlua. - Source: Hacker News / about 2 years ago
Lua means 'Moon' in Portuguese, as it is also their logo: https://lua.org. - Source: Hacker News / over 2 years ago
The official lua website is a pretty good place to go! As well as lua users & tutorials point has a really good tutorial for lua too! The official site may be hard to understand at time (it was for me at least) but thatโs why I gave you the other two. theyโll explain it simpler/better than the official site may sometimes. Hope this helps! Source: over 3 years ago
1) Who Should Sign Up? - People with no, little, or intermediate skills in programming or PICO-8. 2) What Will We Cover? - Fantasy Console Paradigm: The Full Overview of What PICO-8 can do. - Lua and the uses of its modified API within PICO-8. Programming, 101. 3) What to Expect - A full game all your own! - Brought together in a 4-8 classes, in live teaching sessions in which you can interact with... Source: over 3 years ago
I have tried a few thins but no luck and found nothing on the web, also looks as if lua.org main forums no longer exist. Source: over 3 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
AppGameKit - AppGameKit is a game development platform for mobile devices.
C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible