MonoGame
Godot Engine
AppGameKit
RPG Maker
Unreal Engine
Orx
GDevelop
Corona SDK
GitHub CLI
GitHub
Git
Homebrew
VS Code
GitHub Actions
GitHub Copilot
Medium CLI
MonoGame
GitHub CLIBased on our record, GitHub CLI seems to be a lot more popular than MonoGame. While we know about 141 links to GitHub CLI, we've tracked only 8 mentions of MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
Install GitHub CLI and run gh copilot to get AI command help, verify syntax, and simplify GitHub workflows from the shell. Itโs a great way to keep working in one place while still getting quick guidance on commands and workflow steps. - Source: dev.to / 17 days ago
Gh auth token โ if the GitHub CLI is installed and logged in. - Source: dev.to / 3 months ago
Since gh-stack is a gh CLI extension, you'll need the GitHub CLI installed first:. - Source: dev.to / 3 months ago
Install the GitHub CLI, authenticate once with gh auth login, then:. - Source: dev.to / 3 months ago
Have the GitHub command line tools (gh) installed If you use use-package-ensure-system-package, Emacs can install this for you automatically: (use-package use-package-ensure-system-package :ensure t) (use-package codespaces :ensure-system-package gh :config (codespaces-setup)) Enter fullscreen mode Exit fullscreen mode. - Source: dev.to / 5 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
AppGameKit - AppGameKit is a game development platform for mobile devices.
Git - Git is a free and open source version control system designed to handle everything from small to very large projects with speed and efficiency. It is easy to learn and lightweight with lighting fast performance that outclasses competitors.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
Homebrew - The missing package manager for macOS