
Git
GitHub
VS Code
Mercurial SCM
Apache Subversion
GitKraken
GitHub Desktop
Azure DevOps
MonoGame
Godot Engine
AppGameKit
RPG Maker
Unreal Engine
Orx
GDevelop
Corona SDK
Git
MonoGameBased on our record, Git seems to be a lot more popular than MonoGame. While we know about 319 links to Git, we've tracked only 8 mentions of MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
One last source of confusion worth clearing up. Git is the version control system itself, the underlying technology that does the change-tracking. GitHub is one popular place to host projects that use Git, and it is not the only one. GitLab and Bitbucket do much the same job. A beginner does not need to evaluate all three. Picking the one a tutorial or a friend already uses is a fine way to start because... - Source: dev.to / about 2 months ago
Use Git or a feature registry to track all changes. Versioned feature pipelines support reproducibility across both training and production. - Source: dev.to / about 2 months ago
The Git is the standard version control system in modern software development. With the ability to track changes and facilitate collaboration between teams, Git allows different versions of the source code to coexist, enabling parallel work and code maintenance. - Source: dev.to / about 2 months ago
Check the official website: https://git-scm.com/. - Source: dev.to / 2 months ago
For complex codebases, a structured Markdown document organized by module works well as a starting point - it is human-readable and can be committed to version control alongside the code. For very large codebases, Git-tracked JSON or YAML dependency files, potentially visualized with a tool like Mermaid (available through GitHub), make the relationships searchable and interactive. - Source: dev.to / 3 months ago
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
Godot Engine - Feature-packed 2D and 3D open source game engine.
VS Code - Build and debug modern web and cloud applications, by Microsoft
AppGameKit - AppGameKit is a game development platform for mobile devices.
Mercurial SCM - Mercurial is a free, distributed source control management tool.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!