Based on our record, GDevelop seems to be a lot more popular than MagicaCSG. While we know about 75 links to GDevelop, we've tracked only 6 mentions of MagicaCSG. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You should check out MagicaCSG, which is a more sophisticated version (though still free!) of this: https://ephtracy.github.io/index.html?page=magicacsg#ss-carousel_ss. - Source: Hacker News / about 1 month ago
The two best SDF modelers in existence are MagicaCSG[1] and Adobe Substance Modeler[2]. There are also a few others, like Womp, but those two are the most feature-complete. Blender is also adding them as part of geometry nodes, and there is also an add-on that is working on adding SDF for hard-surface. [1] https://ephtracy.github.io/index.html?page=magicacsg & https://www.patreon.com/magicavoxel. - Source: Hacker News / about 1 month ago
MagicaVoxel is fun and fantastic. The UX takes some getting used to. Note that he's been working on MagicaCSG [1] distant field editor and path tracing renderer in the recent years and although it's PC only, it's very interesting. Follow him on t/x as he's quite active there [2]. [1] https://ephtracy.github.io/index.html?page=magicacsg [2] https://twitter.com/ephtracy. - Source: Hacker News / 7 months ago
There's also MagicaCSG [1] , from the same person who made MagicaVoxel [2]. [1] http://ephtracy.github.io/index.html?page=magicacsg [2] http://ephtracy.github.io/index.html?page=mv_main. - Source: Hacker News / about 2 years ago
MagicaCSG is a graphical signed distance field editor (by the author of Magica Voxel). The example video and images demonstrate how SDFs can be used for complex modelling!. - Source: Hacker News / almost 3 years agohttps://ephtracy.github.io/index.html?page=magicacsg
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: almost 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Bforartists - Bforartists is a fork of Blender.
Unity - The multiplatform game creation tools for everyone.
VRoid Studio - Download VRoid apk 1.13.0 for Android. VRoid Mobile is an avatar camera app
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.