This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than MagicaCSG. While we know about 197 links to Unity, we've tracked only 6 mentions of MagicaCSG. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 25 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
You should check out MagicaCSG, which is a more sophisticated version (though still free!) of this: https://ephtracy.github.io/index.html?page=magicacsg#ss-carousel_ss. - Source: Hacker News / 19 days ago
The two best SDF modelers in existence are MagicaCSG[1] and Adobe Substance Modeler[2]. There are also a few others, like Womp, but those two are the most feature-complete. Blender is also adding them as part of geometry nodes, and there is also an add-on that is working on adding SDF for hard-surface. [1] https://ephtracy.github.io/index.html?page=magicacsg & https://www.patreon.com/magicavoxel. - Source: Hacker News / 19 days ago
MagicaVoxel is fun and fantastic. The UX takes some getting used to. Note that he's been working on MagicaCSG [1] distant field editor and path tracing renderer in the recent years and although it's PC only, it's very interesting. Follow him on t/x as he's quite active there [2]. [1] https://ephtracy.github.io/index.html?page=magicacsg [2] https://twitter.com/ephtracy. - Source: Hacker News / 7 months ago
There's also MagicaCSG [1] , from the same person who made MagicaVoxel [2]. [1] http://ephtracy.github.io/index.html?page=magicacsg [2] http://ephtracy.github.io/index.html?page=mv_main. - Source: Hacker News / about 2 years ago
MagicaCSG is a graphical signed distance field editor (by the author of Magica Voxel). The example video and images demonstrate how SDFs can be used for complex modelling!. - Source: Hacker News / almost 3 years agohttps://ephtracy.github.io/index.html?page=magicacsg
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Bforartists - Bforartists is a fork of Blender.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Art of Illusion - Art of Illusion is a free, open source 3D modelling and rendering studio.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.