
HTTP Toolkit
Proxyman.io
Charles Proxy
Surge for Mac
mitmproxy
Fiddler
Weer
James
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
HTTP ToolkitBased on our record, Phaser should be more popular than HTTP Toolkit. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I can add certificates on my unrooted android. That how HTTPToolkit [0] works, it only requires adb, which (thankfully) doesn't trip banking apps. Banking apps can (and do iirc) pin certificates, so a rooted phone adds no risk whatsoever. Also in my experience a rooted phone experience is by far more secure than the OEM androids. Security is supposed to assess risk objectively, yet "running on a Xiaomi phone with... - Source: Hacker News / 5 months ago
For my rather simple needs I've been using https://httptoolkit.com free edition, I like that it launches a independent Firefox window on its own for the intercepting so I don't have to touch my working browser or deal with configuring a proxy anywhere. - Source: Hacker News / 7 months ago
This one is truly a gem: https://httptoolkit.com It even bypasses SSL pinning on Android using 1 click. - Source: Hacker News / 7 months ago
Https://httptoolkit.com also worth a look if you're interested in this space: has some neat automated setup for Android MITM that can be much simpler _and_ more effective than the manual config route (with automated Frida setup on rooted devices, so it handles unpinning too!). More UI & less CLI focused, so depends which way your preferences go there. - Source: Hacker News / about 1 year ago
Just setup httptoolkit [0], it just works. [0] - https://httptoolkit.com/. - Source: Hacker News / over 1 year ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Proxyman.io - Proxyman is a high-performance macOS app, which enables developers to view HTTP/HTTPS requests from apps and domains.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Charles Proxy - HTTP proxy / HTTP monitor / Reverse Proxy
Unity - The multiplatform game creation tools for everyone.
Surge for Mac - Advanced Web Debugging Proxy for Mac & iOS
Godot Engine - Feature-packed 2D and 3D open source game engine.