Proxyman.io
Charles Proxy
HTTP Toolkit
Fiddler
mitmproxy
Surge for Mac
Requestly
Weer
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
Modern and Delightful HTTP Debugging Proxy Proxyman is a native, high-performance macOS application, which enables developers to observe and manipulate HTTP/HTTPS requests.
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Based on our record, Phaser should be more popular than Proxyman.io. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I don't have elaborate needs and have used Charles for many years. A few years ago I switched to https://proxyman.com and found it easier to use. - Source: Hacker News / 7 months ago
Network analysis tools like Charles Proxy and Proxyman provide essential debugging capabilities for mobile applications. These tools intercept and analyze all network traffic, enabling detailed inspection of API communications. - Source: dev.to / 9 months ago
Armed with this you could now investigate the raw JSON using HTTP proxying (I like to use ProxyMan for this), and/or talk to the back-end team, see if they've made some changes and are aware of the breakage in the contract between client and server. - Source: dev.to / almost 2 years ago
I previously used Proxyman [1] on iOS to the http requests send over TLS. It worked rather nicely. Proxyman in this case starts a VPN which handles all the traffic. It uses custom certificate to decrypt the messages. [1] https://proxyman.io/. - Source: Hacker News / over 2 years ago
Proxyman - Price: Free (optional paid plans available) Modern and intuitive HTTP/HTTPS debugging proxy app for macOS. Source: about 3 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Charles Proxy - HTTP proxy / HTTP monitor / Reverse Proxy
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
HTTP Toolkit - Beautiful, cross-platform & open-source tools to debug, test & build with HTTP(S). One-click setup for browsers, servers, Android, CLI tools, scripts and more.
Unity - The multiplatform game creation tools for everyone.
Fiddler - Fiddler is a debugging program for websites.
Godot Engine - Feature-packed 2D and 3D open source game engine.