Flutter
React Native
import.io
Data Miner
Kimono
Ionic Framework
Apify
Crawlera
raylib
Allegro
MonoGame
Godot Engine
SFML
WADE
SDL
Vulkan
I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Flutter seems to be a lot more popular than raylib. While we know about 372 links to Flutter, we've tracked only 7 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Let start another chapter of this journey with Dart by creating a mobile application with Flutter. For this post, a really simple application will be created called sandbox. Instead of adding some interactive part, like sending/receiving data from a backend, let simply design an application based on a wireframe. - Source: dev.to / 4 months ago
Built with Flutter + flutter_gemma 0.15.1 + Whisper.cpp + sqflite. Targets 4–6 GB RAM Android phones like the Tecno Spark 10 and Infinix Hot 30 — the phones African kids actually share with their families. - Source: dev.to / 4 months ago
For apps with custom-rendered UIs — React Native, Flutter, games — where the accessibility tree is sparse, MobAI offers an OCR fallback that returns recognized text with tap coordinates. The agent always has something to work with. - Source: dev.to / 5 months ago
Flutter is an open source UI toolkit by Google where a single codebase can be used for cross-platform applications such as for mobile, web and desktop. It has many advantages such as Hot Reload where you can instantly see the changes you make, the dart language that is strongly typed and fast, and as previously mentioned, its cross-platform application. - Source: dev.to / 7 months ago
To install Flutter on your computer, first open flutter.dev. - Source: dev.to / 8 months ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / over 1 year ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 3 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: almost 4 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: about 4 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: about 5 years ago
React Native - A framework for building native apps with React
Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
Data Miner - Data Miner is a Google Chrome extension that helps you scrape data from web pages and into a CSV file or Excel spreadsheet.
Godot Engine - Feature-packed 2D and 3D open source game engine.