I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, React Native seems to be a lot more popular than raylib. While we know about 232 links to React Native, we've tracked only 7 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
React Native: Assez faile à prendre en main si on maitrise React. - Source: dev.to / 24 days ago
React skills work for React Native development - Although React Native is a separate framework designed specifically for building mobile applications, many of the skills a developer gains working with the React framework are applicable here as well. - Source: dev.to / about 2 months ago
React Native (Official Documentation) allows you to create apps for both iOS and Android with a single codebase, while TypeScript adds type safety to your JavaScript, reducing bugs and improving code quality. - Source: dev.to / 4 months ago
React Native is the powerhouse for cross-platform mobile development. Write once, run everywhere, get native performance when you need it, enjoy hot reloading for rapid development, tap into a huge ecosystem of libraries and tools, and integrate with native modules when you need platform-specific features. - Source: dev.to / 5 months ago
React Native is a powerful framework for building cross-platform mobile applications using JavaScript and React. Whether you're a seasoned developer or a beginner, starting a new React Native project can be both exciting and challenging. This guide will walk you through the essential steps, tools, and best practices to set up your React Native project efficiently and effectively. - Source: dev.to / 5 months ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
jQuery - The Write Less, Do More, JavaScript Library.
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
Babel - Babel is a compiler for writing next generation JavaScript.
Godot Engine - Feature-packed 2D and 3D open source game engine.
OpenSSL - OpenSSL is a free and open source software cryptography library that implements both the Secure Sockets Layer (SSL) and the Transport Layer Security (TLS) protocols, which are primarily used to provide secure communications between web browsers and …
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...