F#
Clojure
Elixir
C++
D (Programming Language)
Go Programming Language
Perl
Pike programming language
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
F#
GDevelopawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than F#. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We'll use F# to implement this algorithm because functional programming is a good choice for "black box" problems like this that have no side-effects, and .NET is an easy, fast platform to work with. (F# is actually a great all-purpose language for just about anything, but I digress.). - Source: dev.to / 9 months ago
It's an open-source project with its own F# Software Foundation. If Microsoft drops it, I think it would continue. https://fsharp.org/. - Source: Hacker News / over 1 year ago
Before Rich made Clojure for the JVM, he wrote dotLisp[1] for the CLR. Not long after Clojure was JVM hosted, it was also CLR hosted[2]. One of my first experiences with ML was F#[3], a ML variant that targets the CLR. These all predate the MIT licensed .net, but prior to that there was mono, which was also MIT licensed. 1: https://dotlisp.sourceforge.net/dotlisp.htm 2: https://github.com/clojure/clojure-clr. - Source: Hacker News / almost 2 years ago
Oh yeah. A key hindrance of F# is that MS treats it like a side project even though it's probably their secret weapon, and a lot of the adopters are dotnet coders who already know the basics so the on-boarding is less than ideal. https://fsharp.org/ is the best place to actually start. https://fsharpforfunandprofit.com/ is the standard recommendation from there but there's finally some good youtube and other... - Source: Hacker News / over 2 years ago
Naturally Iโd recommend using a better language such as ReScript or Elm or PureScript or F#โs Fable + Elmish, but โReactโ is the king right now and people perceive TypeScript as โless riskyโ for jobs/hiring, so here we are. - Source: dev.to / almost 3 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Clojure - Clojure is a dynamic, general-purpose programming language, combining the approachability and interactive development of a scripting language with an efficient and robust infrastructure for multithreaded programming.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Elixir - Dynamic, functional language designed for building scalable and maintainable applications
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation
Unity - The multiplatform game creation tools for everyone.