
ember.js
AngularJS
Backbone.js
Vue.js
React
ExpressJS
Svelte
Sencha Ext JS
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
ember.js
JMonkeyEngineBased on our record, ember.js should be more popular than JMonkeyEngine. It has been mentiond 36 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
About a week ago, I made shadcn-ember public. It is an unofficial, community-led port of shadcn/ui for Ember.js. - Source: dev.to / 6 months ago
Didnโt SproutCore become Ember [1]? Just my vague recollection, not sure if that was the case though. Anyway, Ember is still used and maintained, despite not being very well known. 1. https://emberjs.com/. - Source: Hacker News / 9 months ago
EmberJS comes with great set of default tooling. One of them is ember-template-lint which helps making sure that our *.hbs, *.gjs and *.gts files are following one format. - Source: dev.to / 12 months ago
Django, for example, has a template engine that allows you to define a template in HTML and render it with a context -- data usually sourced from the database via the Django view. However, with its filters and helpers, it is almost too powerful -- undermining the core idea of templating. The same goes for Ember.js, as well. - Source: dev.to / about 1 year ago
While working on EmberJS projects, I've been using pre-alpha version of @embroider/app-blueprint quite a lot lately and I hit a baffling error:. - Source: dev.to / over 1 year ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
AngularJS - AngularJS lets you extend HTML vocabulary for your application. The resulting environment is extraordinarily expressive, readable, and quick to develop.
Unity - The multiplatform game creation tools for everyone.
Backbone.js - Give your JS App some Backbone with Models, Views, Collections, and Events
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Vue.js - Reactive Components for Modern Web Interfaces
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.