
Curve Fever
Agar.io
Slither.io
Diep.io
Osmos
Mitos.is
Thrive
Transformice
GitHub
GitLab
BitBucket
VS Code
Git
Treehouse
Pantheon
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Curve Fever
GitHubBased on our record, GitHub seems to be a lot more popular than Curve Fever. While we know about 2470 links to GitHub, we've tracked only 6 mentions of Curve Fever. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
When working at https://curvefever.pro we tracked a lot of stats like win rate with specific weapons, hit rate, usage rate, etc. If one specific weapon or weapon combo became too popular with a too high win-rate, it usually got nerfed or the others were buffed. You can see all the changelogs in the game. Sometimes the changes were very simple and minor % buffs/debuffs: https://s3.amazonaws.com/i.snag.gy/etLjaJ.jpg... - Source: Hacker News / over 2 years ago
A specific web browser game is shutting down some time within the next few months and, of course, I had the idea of creating a custom server for the game. The problem is that I have no idea how to approach a game that runs entirely in the web browser; what I'm used to is packet captures and overall manipulation of clients that actually sit locally on my computer. Source: about 3 years ago
> React on the front end That works pretty well, we built https://curvefever.pro/ using React, both for the main menu UI but also for some in-game overlay elements. - Source: Hacker News / almost 4 years ago
For https://curvefever.pro we actually decided to store the state of the world for undo purposes, this way you can go anywhere back in time in constant time, and to redo you execute the commands again. The big advantage is that you don't have to create an undo function for each command (which might be tricky in some cases, as many times it still involves storing state) and you don't have to iterate through/apply... - Source: Hacker News / about 4 years ago
Well curvefever.io is dead so its either curvefever.pro (https://iogames.space/curve-fever-pro )or achtung die kurwe(https://achtungdiekurve.net/ )lol. Source: about 4 years ago
This is why eval and observability ship as a unit, not as separate purchases. agent-eval scores and gates the output โ the tiers above, drift, hallucination. AgentLens captures the trace of how the agent got there: every model step and tool call, the resolved inputs, the raw outputs, the trajectory. Two things fall out of that:. - Source: dev.to / 8 days ago
The real fragility is in trying to constrain arguments. The docs are explicit that a pattern like Bash(curl http://github.com/ *) fails to do what it looks like it does. It won't match curl -X GET http://github.com/... (option before the URL), curl https://github.com/... (different protocol), curl -L http://bit.ly/xyz (redirects to GitHub), URL=http://github.com && curl $URL (variable), or curl http://github.com... - Source: dev.to / 9 days ago
Fallback chains โ og:title โ twitter:title โ- SSRF protection โ if you fetch user-supplied URLs, you MUST block
localhost, RFC-1918 ranges, and internal hostnames, or your preview endpoint is a proxy into your own infrastructure- Caching โ you do not want to re-fetch a URL on every render
- Rate limiting โ a public...
- Source: dev.to / 11 days ago
$ git pull Remote: Repository not found. Fatal: repository 'https://github.com//.git/' not found. - Source: dev.to / 13 days ago
// ==UserScript== // @name GitHub -> Obsidian Task // @namespace obsidian // @version 1.0 // @match https://github.com/*/*/issues/* // @match https://github.com/*/*/pull/* // @grant GM_setClipboard // ==/UserScript== (function () { 'use strict'; function getTitle() { return document.querySelector("bdi")?.textContent.trim(); } function copyTask() { ... - Source: dev.to / 15 days ago
Agar.io - The smash hit game! Control your cell and eat other players to grow larger! Play with millions of players around the world and try to become the biggest cell of all!
GitLab - Create, review and deploy code together with GitLab open source git repo management software | GitLab
Slither.io - Slither.io is a multiplayer online video game. Players control an avatar resembling a worm, which consumes multicolored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size.
BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.
Diep.io - Diep.io is a multiplayer action game available for web browsers, Android, and iOS, created by Brazilian developer Matheus Valadares. Players control tanks and earn points by destroying shapes and killing other players in a 2D arena.
VS Code - Build and debug modern web and cloud applications, by Microsoft