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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Crystal (programming language). It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Did you ever see Crystal? It's more or less a typed Ruby. I've heard that you can port some code directly. https://crystal-lang.org/. - Source: Hacker News / about 2 months ago
If you like the Ruby syntax (but want a statically typed language), you might want to take a look at Crystal: https://crystal-lang.org/ > Crystal is statically typed and type errors are caught early by the compiler, eliminating a range of type-related errors at runtime. - Source: Hacker News / 3 months ago
I really enjoyed using Crystal last year. It is a very ergonomic language with a featureful standard library. I was tempted to use it again this year, but I figured I should use this opportunity to try something new. After considering several languages including Go, F#, Nim, and Raku, I decided to go with Gleam. - Source: dev.to / 5 months ago
Also check https://crystal-lang.org/ which aims for ruby like syntax/dx but almost native performance. - Source: Hacker News / 6 months ago
I like the first code example on https://crystal-lang.org- Source: Hacker News / over 1 year ago# A very basic HTTP server.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
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