Software Alternatives & Startups

Avoyd VS Codegres.org

Compare Avoyd VS Codegres.org and see what are their differences

Avoyd

Create, import, export and render large voxel worlds.

Avoyd Isometric voxel pyramid created and GPU rendered in Avoyd, inspired by Carved Cities by Antoine Lendrevie.
Rating
0 reviews
Pricing
Freemium Free trial €15 / One-off (for personal and commercial use - Annual revenue under €100k)
Codegres.org

Learn Frontend Codegres | Custom Website, Apps

Codegres.org Landing page
Rating
0 reviews
Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Base details

Website, pricing, platforms and company facts side by side.

Avoyd
Codegres.org
Website avoyd.com codegres.org
Pricing
Freemium Free trial €15 / One-off (for personal and commercial use - Annual revenue under €100k) Official pricing
Platforms
Windows
Company Startup from the United Kingdom · 2017
Listed in

About Avoyd and Codegres.org

In their own words, as submitted to SaaSHub.

Avoyd
Codegres.org

3D art voxel editing and rendering tool for voxel artists, map builders and game developers. Learn more on www.avoyd.com Buy and Download Avoyd from www.enkisoftware.com/products Main Features: Large scenes up to 256k voxels a side CPU and GPU path traced rendering Export to optimised mesh glTF...

Read more about Avoyd

No description of Codegres.org yet.

Features and specs

What each product offers, as listed by its team.

Avoyd 6 features
Codegres.org 4 features
  • Voxel Editing
    Create large scenes up to 256000 voxels a side. Sculpt and combine voxel models with preset shapes, cut/copy/paste, masks, symmetry, undo/redo.
  • Path Traced Volumetric Rendering
    High quality CPU and GPU accelerated path tracing of voxel scenes. Physically based rendering with atmosphere volumetric shadows, depth of field. Post processing OIDN denoising, agX tonemapping and bloom. Custom image size and aspect ratio up to 16k x 16k pixels. Output to high dynamic range with HDR and OpenEXR EXR, and to JPG and PNG.
  • Export to Mesh for Games and Art, and to VOX
    Export voxel worlds and models with physically based materials to optimised mesh glTF and OBJ for game engines Unreal Engine, Godot and Unity 3D, and Blender. Export to MagicaVoxel VOX.
  • Import VOX, Minecraft, Heightmaps, 3D data
    Import MagicaVoxel VOX, Minecraft worlds MCA and NBT, JPG PNG TGA heightmaps, images and colours. Import raw 3D binary arrays for data visualisation.
  • Physically Based Materials
    Up to 65536 materials with physically based customisable properties: diffuse, metallic, emissive, and transparency with refraction, absorption and scattering.
  • Minimum specification
    Operating System: 64-bit Windows 7 or above Processor: Intel Core 2 Duo 2.6 GHz or equivalent CPU with at least two cores Memory: 2 GB RAM Graphics: Intel HD6000, Nvidia GTX 660, AMD HD 7800 or equivalent. Uses OpenGL 3.2. GPU rendering requires a Vulkan 1.2+ compatible GPU. Storage: 30 MB available space for installation but saved voxel models can require significant storage space, up to several GB.
  • User-Friendly Interface
    Codegres.org offers a clean and intuitive interface, making it easy for users to navigate and find the information they need.
  • Rich Resource Library
    The platform provides a vast library of coding resources and tutorials that cater to both beginners and advanced programmers.
  • Community Support
    Users can benefit from an active community of developers who share tips, troubleshoot problems, and collaborate on projects.
  • Free Access
    Codegres.org offers many of its features and resources for free, making it accessible to a wide audience.

Possible disadvantages

  • Limited Advanced Features
    While great for beginners, Codegres.org might lack some advanced features and tools that experienced developers look for.
  • Occasional Downtime
    Users have reported experiencing occasional downtime or slow loading periods on the site.
  • Ad-Supported Content
    The free version of the platform includes advertisements, which can be distracting to some users.

Analysis

An editorial look at what each product does well and who it suits.

Avoyd
Codegres.org

No analysis of Avoyd yet.

Overall verdict

  • I don't have verified information about Codegres.org to confirm its legitimacy, quality, or safety. There is no reliable data in my training set about this specific domain, its ownership, service offerings, or user reputation, so I cannot responsibly claim it is 'good' or 'bad'.

Why this product is good

  • No verifiable company information, reviews, or track record found for this specific domain.
  • Unable to confirm SSL/security practices, business registration, or trust signals typically used to vet a service.
  • Domain names can be repurposed or newly created, making historical reputation data unreliable.
  • Cannot verify feature claims, pricing, or customer support quality without direct, current access to the site.

Recommended for

  • Users should independently verify the site using tools like WHOIS lookup, SSL checker, and Trustpilot/Reddit reviews before use.
  • Not recommended to input sensitive personal or payment information until legitimacy is confirmed.
  • Best suited for cautious research rather than an endorsement at this time.

Videos

Walkthroughs and reviews on video.

Avoyd 3 videos + Add
Codegres.org 0 videos + Add

Avoyd Voxel Editor - Tutorial - Export Voxels to Mesh glTF for Unreal Nanite

More videos

  • Tutorial - Avoyd Voxel Editor - Tutorial - Rendering Isometric Minecraft Maps
  • Demo - Avoyd Voxel Editor - Import Minecraft Maps, Export to Blender

No Codegres.org videos yet. You could help us improve this page by suggesting one.

Category popularity

How often each product is chosen within a category, 0–100% relative to the other.

Score bands 0–20 21–40 41–50 51–60 61–100
Avoyd
Codegres.org
0% 0%
100% 100%
100% 100%
0% 0%
0% 0%
100% 100%

Questions & Answers

As answered by people managing Avoyd and Codegres.org.

What's the story behind your product?

Avoyd's answer

Avoyd started out in 1999 as a multiplayer first person shooter with a fully modifiable voxel world, arguably the first such type of game. Many of our early players were mainly interested in building structures with our game, and so when we came back to making a modern version of Avoyd we decided to put a strong focus on the Voxel Editor.

What makes your product unique?

Avoyd's answer

Avoyd Voxel Editor supports extremely large voxel worlds. It can import and renders entire Minecraft worlds as voxels.

How would you describe the primary audience of your product?

Avoyd's answer

Minecraft map makers and modders, along with voxel artists who want to assemble and render large scenes or export to mesh for use in Games or 3D content tools with physically based materials.

Which are the primary technologies used for building your product?

Avoyd's answer

Avoyd runs on our in-house voxel game engine written in C++ using:

  • OpenGL (and soon Vulkan).
  • GLFW for the platform windowing layer.
  • Dear ImGui for the graphical user interface.
  • enkiTS our open source multithreaded task system.
  • Runtime Compiled C++ a C++ programming technique we developed for iterative development.

For a full list of technologies used in Avoyd see our FAQ.

Voxels in Avoyd are compressed with our proprietary enkiOT voxel octree technology, which is also used for ray casting. The enkiOT library is used in the Mercuna AI 3D Pathfinding middleware and has been shipped in a number of AAA titles over the years.

Who are some of the biggest customers of your product?

Avoyd's answer

User comments

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Reviews and articles

External articles and on-site reviews we used to compare the two products.

Avoyd no reviews yet
Codegres.org no reviews yet

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