Software Alternatives & Reviews

FAQ: What are the differences between Avoyd and MagicaVoxel?

Avoyd MagicaVoxel
  1. 1
    Avoyd is a voxel editor and path traced renderer able to handle large models, and a six degrees of freedom movement Game with editable terrain
    Pricing:
    • Open Source
    • Freemium
    • Free Trial
    • $14.0 / One-off
    Avoyd is only available on Windows. We do not plan to port Avoyd to Mac OS, Linux nor consoles for the foreseeable future.

    #3D #Game Development #Digital Drawing And Painting

  2. A free lightweight GPU-based voxel art editor and interactive path tracing renderer.
    Some things you can do in Avoyd that you can't do in MagicaVoxel: World size up to 26k voxels a side. No limit on the number of voxels other than memory. 64k materials (vs. 255 in .vox). Compressed .avwr voxel files, ~10 times smaller than .vox for large files. Import Minecraft maps .mca and .nbt schematics. Export to .hdr and .exr with image sizes up to 16k a side. Export to mesh .obj with all metallic, transparent and emissive materials, with presets and instructions for loading into Blender, Unreal, Godot and Unity. Export to .vox with unlimited size and automatic material count reduction. Merge multiple .vox models easily, with the option to hull (hollow out) the result. Repair some corrupted .vox files.

    #3D #Game Development #Digital Drawing And Painting 57 social mentions

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