Software Alternatives, Accelerators & Startups

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Avoyd

Create, import, export and render large voxel worlds.

(0 reviews)
Pricing:
  • Freemium
  • Free Trial
  • โ‚ฌ15.0 / One-off (for personal and commercial use - Annual revenue under โ‚ฌ100k)
Platforms:
  • Windows
Avoyd

Avoyd Reviews and Details

This page is designed to help you find out whether Avoyd is good and if it is the right choice for you.

Screenshots and images

  • Avoyd Isometric voxel pyramid created and GPU rendered in Avoyd, inspired by Carved Cities by Antoine Lendrevie.
    Isometric voxel pyramid created and GPU rendered in Avoyd, inspired by Carved Cities by Antoine Lendrevie. //
    2024-05-11
  • Avoyd Mattupolis Minecraft map by mattuFIN imported in Avoyd and rendered with post processing: denoise, bloom, AgX Tonemapping on
    Mattupolis Minecraft map by mattuFIN imported in Avoyd and rendered with post processing: denoise, bloom, AgX Tonemapping on //
    2024-06-03
  • Avoyd Drehmal Apotheosis Minecraft map top-down render - showing Minecraft biomes
    Drehmal Apotheosis Minecraft map top-down render - showing Minecraft biomes //
    2025-03-19
  • Avoyd Avoyd voxel editor UI desaturated - featuring rendered minecraft map Magnifica by Kintsukuroi
    Avoyd voxel editor UI desaturated - featuring rendered minecraft map Magnifica by Kintsukuroi //
    2025-03-19
  • Avoyd Avoyd Render - Minecraft map Greenfield City imported, edited to add fog, and rendered in Avoyd
    Avoyd Render - Minecraft map Greenfield City imported, edited to add fog, and rendered in Avoyd //
    2023-12-11

Features & Specs

  1. Voxel Editing

    Create large scenes up to 256000 voxels a side. Sculpt and combine voxel models with preset shapes, cut/copy/paste, masks, symmetry, undo/redo.

  2. Path Traced Volumetric Rendering

    High quality CPU and GPU accelerated path tracing of voxel scenes. Physically based rendering with atmosphere volumetric shadows, depth of field. Post processing OIDN denoising, agX tonemapping and bloom. Custom image size and aspect ratio up to 16k x 16k pixels. Output to high dynamic range with HDR and OpenEXR EXR, and to JPG and PNG.

  3. Export to Mesh for Games and Art, and to VOX

    Export voxel worlds and models with physically based materials to optimised mesh glTF and OBJ for game engines Unreal Engine, Godot and Unity 3D, and Blender. Export to MagicaVoxel VOX.

  4. Import VOX, Minecraft, Heightmaps, 3D data

    Import MagicaVoxel VOX, Minecraft worlds MCA and NBT, JPG PNG TGA heightmaps, images and colours. Import raw 3D binary arrays for data visualisation.

  5. Physically Based Materials

    Up to 65536 materials with physically based customisable properties: diffuse, metallic, emissive, and transparency with refraction, absorption and scattering.

  6. Minimum specification

    Operating System: 64-bit Windows 7 or above Processor: Intel Core 2 Duo 2.6 GHz or equivalent CPU with at least two cores Memory: 2 GB RAM Graphics: Intel HD6000, Nvidia GTX 660, AMD HD 7800 or equivalent. Uses OpenGL 3.2. GPU rendering requires a Vulkan 1.2+ compatible GPU. Storage: 30 MB available space for installation but saved voxel models can require significant storage space, up to several GB.

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Questions & Answers

As answered by people managing Avoyd.
  1. What's the story behind Avoyd?

    Avoyd started out in 1999 as a multiplayer first person shooter with a fully modifiable voxel world, arguably the first such type of game. Many of our early players were mainly interested in building structures with our game, and so when we came back to making a modern version of Avoyd we decided to put a strong focus on the Voxel Editor.

  2. What makes Avoyd unique?

    Avoyd Voxel Editor supports extremely large voxel worlds. It can import and renders entire Minecraft worlds as voxels.

  3. How would you describe the primary audience of Avoyd?

    Minecraft map makers and modders, along with voxel artists who want to assemble and render large scenes or export to mesh for use in Games or 3D content tools with physically based materials.

  4. Which are the primary technologies used for building Avoyd?

    Avoyd runs on our in-house voxel game engine written in C++ using:

    • OpenGL (and soon Vulkan).
    • GLFW for the platform windowing layer.
    • Dear ImGui for the graphical user interface.
    • enkiTS our open source multithreaded task system.
    • Runtime Compiled C++ a C++ programming technique we developed for iterative development.

    For a full list of technologies used in Avoyd see our FAQ.

    Voxels in Avoyd are compressed with our proprietary enkiOT voxel octree technology, which is also used for ray casting. The enkiOT library is used in the Mercuna AI 3D Pathfinding middleware and has been shipped in a number of AAA titles over the years.

  5. Who are some of the biggest customers of Avoyd?

Videos

Avoyd Voxel Editor - Tutorial - Export Voxels to Mesh glTF for Unreal Nanite

Avoyd Voxel Editor - Tutorial - Rendering Isometric Minecraft Maps

Avoyd Voxel Editor - Import Minecraft Maps, Export to Blender

Summary of the public mentions of Avoyd

Avoyd is steadily gaining traction within the voxel-based design and 3D modeling community, positioning itself alongside well-established tools such as MagicaVoxel, Qubicle, and 3D-Coat. For those in the software industry, Avoyd presents an intriguing choice due to its specialized features tailored towards voxel editing, game development, 3D rendering, and digital artistry.

Product Offerings

Avoyd serves as a comprehensive voxel editor, allowing users to create intricate 3D models and visualizations. It further extends its capabilities into game development and digital drawing and painting, appealing to a broad spectrum of creative professionals and hobbyists alike. These multifaceted offerings make Avoyd a versatile tool in comparison to its competitors.

Platform Accessibility

One notable limitation of Avoyd is its exclusive availability on the Windows platform. This restricted accessibility slightly narrows its market, as expressed in the frequent public discourse comparing Avoyd to MagicaVoxel, which supports multiple operating systems, including Mac OS and Linux. Avoyd's developers have clearly stated that there are no imminent plans to extend its compatibility to these or other platforms like consoles, which could deter potential users who operate outside the Windows ecosystem.

Comparative Analysis

In comparing Avoyd to MagicaVoxelโ€”its most frequently mentioned competitorโ€”there are distinct differences beyond platform availability. Avoyd users often commend its intuitive interface and robust feature set tailored for professional-grade 3D rendering and visual effects. Its capacity to handle complex models with efficiency is frequently highlighted, offering an alternative to MagicaVoxel's simpler, albeit powerful, toolset designed for rapid iteration and rendering.

Market Position

Public sentiment indicates that Avoyd is carving out a niche for itself, particularly in game development circles, where its sophisticated rendering capabilities and voxel-based design options are highly valued. The tool's focus on offering a comprehensive suite of features for 3D modeling and visualization positions it favorably against single-purpose applications like Goxel and VoxelShop.

User Feedback

Feedback from the user community underscores Avoyd's strengths in delivering high-quality voxel editing and rendering outputs. However, the demand for broader platform support remains a common refrain, suggesting a potential area of growth or limitation depending on future strategic decisions by the Avoyd development team.

Conclusion

In summation, Avoyd is distinguished by its professional-grade voxel editing and 3D modeling tools, making it a compelling choice for users on the Windows platform. As it continues to develop, it will be important to watch how Avoyd addresses its platform exclusivity and how it continues to differentiate itself in a competitive landscape populated by versatile and multi-platform solutions. The software industry may regard Avoyd as a specialized tool offering significant capabilities constrained only by its platform limitations.

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Is Avoyd good? This is an informative page that will help you find out. Moreover, you can review and discuss Avoyd here. The primary details have been verified within the last quarter. So they could be considered up to date. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.