Software Alternatives & Reviews

Avoyd

Avoyd is a voxel editor and path traced renderer able to handle large models, and a six degrees of freedom movement Game with editable terrain

Pricing:
  • Freemium
  • Free Trial
  • $14.5 / One-off (Commercial Use - Full Feature - Free Updates - Beta Access)
Platforms:
  • Windows

Avoyd Reviews and details

Screenshots and images

  • Avoyd Isometric voxel pyramid created and GPU rendered in Avoyd, inspired by Carved Cities by Antoine Lendrevie.
    Isometric voxel pyramid created and GPU rendered in Avoyd, inspired by Carved Cities by Antoine Lendrevie. //
    2024-05-11
  • Avoyd Minecraft map Drehmal imported and rendered in Avoyd, village with depth of field effect.
    Minecraft map Drehmal imported and rendered in Avoyd, village with depth of field effect. //
    2024-05-11
  • Avoyd Minecraft map Lisrina by Dannypan and NASA clouds imported, edited and rendered in Avoyd
    Minecraft map Lisrina by Dannypan and NASA clouds imported, edited and rendered in Avoyd //
    2024-05-11
  • Avoyd Ice transport spaceship built and rendered in Avoyd voxel editor
    Ice transport spaceship built and rendered in Avoyd voxel editor //
    2024-05-11
  • Avoyd Minecraft map Drehmal imported and rendered in Avoyd, top-down view of the main part of the map.
    Minecraft map Drehmal imported and rendered in Avoyd, top-down view of the main part of the map. //
    2024-05-11
  • Avoyd Avoyd Voxel Editor UI with path traced procedural landscape
    Avoyd Voxel Editor UI with path traced procedural landscape //
    2023-12-11
  • Avoyd Avoyd Render - Minecraft map Greenfield City imported, edited to add fog, and rendered in Avoyd
    Avoyd Render - Minecraft map Greenfield City imported, edited to add fog, and rendered in Avoyd //
    2023-12-11
  • Avoyd Avoyd Render - Minecraft map Panteão by Kintsukuroi
    Avoyd Render - Minecraft map Panteão by Kintsukuroi //
    2023-12-11
  • Avoyd Avoyd Render - Minecraft map Panteão by Kintsukuroi
    Avoyd Render - Minecraft map Panteão by Kintsukuroi //
    2023-12-11
  • Avoyd Avoyd Isometric Render - Minecraft Skyrim by fonta59
    Avoyd Isometric Render - Minecraft Skyrim by fonta59 //
    2023-12-11
  • Avoyd Avoyd Voxel Art Render - 'The Garden' by Niklas Mäckle knosvoxel, created in MagicaVoxel and rendered in Avoyd
    Avoyd Voxel Art Render - 'The Garden' by Niklas Mäckle knosvoxel, created in MagicaVoxel and rendered in Avoyd //
    2023-12-11
  • Avoyd Avoyd Render - Minecraft map Drehmal: PRIMORDIAL imported and rendered in Avoyd
    Avoyd Render - Minecraft map Drehmal: PRIMORDIAL imported and rendered in Avoyd //
    2023-12-11
  • Avoyd Avoyd Voxel Editor - Copy/Pasting in imported Minecraft world Greenfield City
    Avoyd Voxel Editor - Copy/Pasting in imported Minecraft world Greenfield City //
    2023-12-11
  • Avoyd Avoyd Voxel Editor - using the edit tool with symmetry
    Avoyd Voxel Editor - using the edit tool with symmetry //
    2023-12-11

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Videos

Avoyd Voxel Editor - Import Minecraft Maps, Export to Blender

Avoyd Voxel Editor - Tutorial - Rendering Isometric Minecraft Maps

Avoyd 6DOF FPS Voxel Game - Stress test flythrough

Questions & Answers

As answered by people managing Avoyd.
  1. What's the story behind Avoyd?

    Avoyd started out in 1999 as a multiplayer first person shooter with a fully modifiable voxel world, arguably the first such type of game. Many of our early players were mainly interested in building structures with our game, and so when we came back to making a modern version of Avoyd we decided to put a strong focus on the Voxel Editor.

  2. What makes Avoyd unique?

    Avoyd Voxel Editor supports extremely large voxel worlds. It can import and renders entire Minecraft worlds as voxels.

  3. How would you describe your primary audience?

    Minecraft map makers and modders, along with voxel artists who want to assemble and render large scenes or export to mesh for use in Games or 3D content tools with physically based materials.

  4. Which are the primary technologies used for building your product?

    Avoyd runs on our in-house voxel game engine written in C++ using:

    • OpenGL (and soon Vulkan).
    • GLFW for the platform windowing layer.
    • Dear ImGui for the graphical user interface.
    • enkiTS our open source multithreaded task system.
    • Runtime Compiled C++ a C++ programming technique we developed for iterative development.

    For a full list of technologies used in Avoyd see our FAQ.

    Voxels in Avoyd are compressed with our proprietary enkiOT voxel octree technology, which is also used for ray casting. The enkiOT library is used in the Mercuna AI 3D Pathfinding middleware and has been shipped in a number of AAA titles over the years.

  5. Who are some of the biggest customers of Avoyd?

External sources with reviews and comparisons of Avoyd

FAQ: What are the differences between Avoyd and MagicaVoxel?
Avoyd is only available on Windows. We do not plan to port Avoyd to Mac OS, Linux nor consoles for the foreseeable future.

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This is an informative page about Avoyd. You can review and discuss the product here. The primary details have been verified within the last quarter. So they could be considered up to date. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.