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I've use it instead of Firebase on a 15$ DigitalOcean droplet and saved around ~$150 a month. Managing my own infra does take some extra time, but definitely worth it. The APIs and SDK are also surprisingly much easier to consume than Firebase. Waiting for the cloud version.
Based on our record, AppWrite seems to be a lot more popular than Photon Engine. While we know about 167 links to AppWrite, we've tracked only 2 mentions of Photon Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you haven't tried Appwrite, make sure you give it a spin. It's a open source backend that packs authentication, databases, storage, serverless functions, and all kinds of utilities in a neat API. Appwrite can be self-hosted, or you can use Appwrite Cloud starting with a generous free plan. - Source: dev.to / about 1 month ago
What is Appwrite? Appwrite is an open-source backend server that abstracts the complexity of backend development, allowing developers to focus on building their applications. It provides a wide range of services including databases, storage, functions, and authentication, all designed to work seamlessly together. This integration simplifies the development process, reducing the need for extensive configuration... - Source: dev.to / about 1 month ago
Appwrite is an open source BaaS platform that provides services like serverless functions, serverless databases, user authentication, and messaging. Since its release, it has quickly become a popular choice for building websites and applications. - Source: dev.to / about 1 month ago
Appwrite for user management, databases, and serverless functions. - Source: dev.to / 3 months ago
Appwrite: Open-source backend server for web and mobile developers. - Source: dev.to / 3 months ago
Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago
Supabase - An open source Firebase alternative
PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
Unity Multiplayer - Create real-time, networked games.
PocketBase.io - Open Source backend with realtime database, authentication, file storage and admin dashboard, all compiled in 1 portable executable.
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.