
Working Copy
CodeHub
Git2Go
Diff So Fancy
Git Flow
hub
PolyGit
GVfs
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
Working CopyBased on our record, Phaser should be more popular than Working Copy. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Even better is the licensing model where you can keep using the version as-is after the subscription ends. You just don't get any new features. It's even possible to do on iOS, as Working Copy [0] is doing it. (You also get all the bug fixes and stuff, only new features are behind a flag that requires you to purchase another year of updates. I would also argue that Working Copy specifically is too cheap, but I... - Source: Hacker News / almost 3 years ago
Yeah, Working Copy is a proper Git front-end which helps do safe syncing, via features such as:. Source: over 3 years ago
So I have a laptop and a iPhone. On laptop I have the Obsidian.md desktop app, on iPhone I have the app and Working Copy app too. This is all for syncing my notes. Source: over 3 years ago
> It uses the same format of storage as Obsidian... Can Obsidian and Jot co-mingle in the same vault? I use Obsidian and am very happy with the git plugin[0] and Working Copy(iOS)[1] for keeping things automatically synced between my phone and desktop(s). Often I find myself dumping notes into random places from the terminal; feeding markdown via pipes. But I then have to remember to collect these artifacts and... - Source: Hacker News / almost 4 years ago
This is the only one I've heard people use: https://workingcopyapp.com/. Source: almost 4 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
CodeHub - CodeHub is the most complete, unofficial, client for GitHub on the iOS platform.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Git2Go - The Git client for iPhone and iPad you always wanted
Unity - The multiplatform game creation tools for everyone.
Diff So Fancy - Make Git diffs look good
Godot Engine - Feature-packed 2D and 3D open source game engine.