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WASM-4 VS Clojure

Compare WASM-4 VS Clojure and see what are their differences

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WASM-4 logo WASM-4

Build retro games using WebAssembly for a fantasy console

Clojure logo Clojure

Clojure is a dynamic, general-purpose programming language, combining the approachability and interactive development of a scripting language with an efficient and robust infrastructure for multithreaded programming.
  • WASM-4 Landing page
    Landing page //
    2022-10-07
  • Clojure Landing page
    Landing page //
    2023-09-19

We recommend LibHunt Clojure for discovery and comparisons of trending Clojure projects.

WASM-4 features and specs

  • Cross-Platform Compatibility
    WASM-4 leverages WebAssembly, allowing games to run on any device with a modern web browser without the need for compilation or platform-specific customization.
  • Lightweight & Efficient
    WASM-4 is designed to be lightweight, ensuring fast load times and efficient execution, which is ideal for quick, casual game experiences.
  • Simple API
    The API provided by WASM-4 is straightforward, making it easy for developers to start creating games without a steep learning curve.
  • Community Support
    WASM-4 has a growing community of developers who share resources, tutorials, and tools, making it easier for new developers to learn and contribute.
  • Multiple Language Support
    Developers can use various languages like Rust, AssemblyScript, and C/C++ to develop games on WASM-4, providing flexibility in terms of language choice.

Possible disadvantages of WASM-4

  • Limited Graphics Capability
    WASM-4 focuses on retro-style graphics, which limits the complexity and detail of visuals that can be achieved compared to more advanced game engines.
  • Sound and Music Limitations
    The audio capabilities of WASM-4 are fairly basic, which can be restrictive for developers looking to create rich soundscapes or complex music tracks.
  • No Integrated Development Environment
    WASM-4 does not come with a dedicated development environment, which means that developers have to set up their own toolchains and workflows.
  • Limited Game Complexity
    Due to its focus on simplicity and retro-style games, the engine may not support highly complex game mechanics or large-scale games.
  • Dependence on WebAssembly
    Relying on WebAssembly means that WASM-4 is dependent on browser support for new features, which may lag behind native game development platforms.

Clojure features and specs

  • Functional Programming Paradigm
    Clojure emphasizes immutability and first-class functions, which can lead to more predictable and maintainable code.
  • Interoperability with Java
    Clojure runs on the JVM, allowing seamless integration with the vast ecosystem of Java libraries and tools.
  • REPL Driven Development
    Clojure's Read-Eval-Print Loop (REPL) allows for interactive programming, making it easier to test and debug code in real time.
  • Concise Syntax
    Clojure's syntax is minimalistic and expressive, which can lead to more concise and readable code.
  • Concurrency Support
    Clojure provides strong support for concurrent programming with features like Software Transactional Memory (STM) and immutable data structures.

Possible disadvantages of Clojure

  • Steep Learning Curve
    The functional programming paradigm and Lisp-like syntax can be challenging for newcomers, particularly those from imperative programming backgrounds.
  • Performance Overhead
    Clojure's emphasis on immutability can introduce performance overhead compared to languages that use mutable data structures.
  • Limited Tooling
    While improving, the ecosystem for Clojure is not as mature as for some other mainstream languages, which can pose challenges in finding robust development and debugging tools.
  • Less Mainstream
    Clojure is not as commonly used as languages like Python or Java, which can make it harder to find experienced developers or community support.
  • Verbose Error Messages
    Error messages in Clojure can sometimes be verbose and difficult to understand, which can complicate the debugging process.

Analysis of Clojure

Overall verdict

  • Clojure is generally considered a good programming language, particularly for certain types of development projects.

Why this product is good

  • Clojure is a modern, functional programming language that runs on the Java Virtual Machine (JVM). It is known for its simplicity, expressiveness, and powerful abstractions which can enhance developer productivity. Clojure also emphasizes immutability and offers excellent support for concurrent programming, making it suitable for building robust and scalable applications.

Recommended for

  • Developers looking for a functional language that runs on the JVM.
  • Projects that require scalable and concurrent applications.
  • Those interested in data manipulation and transformation, given Clojure's strong sequence and collection processing capabilities.
  • Developers who appreciate Lisp-like syntax and homoiconicity.

WASM-4 videos

Libretro Cores: WASM-4

More videos:

  • Review - WASM-4 Game Jam announcement! - WebAssembly fantasy console

Clojure videos

What is the business value of Clojure?

More videos:

  • Review - Blog in Clojure Code Review
  • Review - Clojure Web App Code Review

Category Popularity

0-100% (relative to WASM-4 and Clojure)
Game Engine
100 100%
0% 0
Programming Language
0 0%
100% 100
Game Development
100 100%
0% 0
OOP
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Clojure seems to be a lot more popular than WASM-4. While we know about 42 links to Clojure, we've tracked only 4 mentions of WASM-4. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

WASM-4 mentions (4)

  • WASM Instructions
    Let's keep it going :D Writing a Minimum Viable Cartridge for WASM4 (https://wasm4.org/) using WAT: https://twitter.com/warianoguerra/status/1748382204508410149 Wasm compilers in a tweet: https://twitter.com/warianoguerra/status/1576166873296941056. - Source: Hacker News / over 2 years ago
  • Publishing my first game using pico-8
    You should checkout WASM4โฝยนโพ, an Open Source WebAssembly-based fantasy console with 4 colors and a 160x160 screen. One of its advantages over TIC-80 is that you can program games in any language that compiles to WebAssembly. The games are tiny pure Wasm "carts" that can run on any Wasm runtime, from the browser to Nintendo 3DS. [1] https://wasm4.org. - Source: Hacker News / almost 3 years ago
  • Random seed creation showcase for wasm4 fantasy console
    I created a showcase (and a Rust crate) which enables to create a random seed in the [wasm4](https://wasm4.org) fantasy console. With this seed a game could create a different map or other game items and events and would enable replaying the game with difference in these game items (if a different seed is chosen). In the wasm4 console (and potentially others) there is no source of random or a random number... Source: almost 4 years ago
  • Thinking of learning Zig and systems programming
    If you have a simple game idea you want to write, you can use wasm4 (https://wasm4.org). Source: almost 4 years ago

Clojure mentions (42)

  • Ease Comes After
    One of the most famous talks in computer science is Simple Made Easy by Rich Hickey, The creator of the programming language Clojure. In it, he explains that, "simple" and "easy" are not the same thing. He refers to the word origins of the two words:. - Source: dev.to / about 1 month ago
  • Synchronous Functions in Dart
    This series of post will try to explain a complex topic: concurrent and parallel programming, in Dart. I think the only way to deal with that is using the Erlang VM (BEAM), but Clojure and other functional languages are usually doing better job on this part. Unfortunately, to me, most of other languages using OOP don't offer a great abstraction to concurrency and parallelism, but during the last decade, things are... - Source: dev.to / 3 months ago
  • Which Lisp? Beginner
    Oversimplifying, there are three big variants: Common Lisp, Scheme, Clojure. Each of them has a lot of somewhat similar implementations: * Clojure: A lot of support for immutable data. It runs in the JVM so you will have a lot of the libraries you are use to. Probably the best option for you. https://clojure.org/ * Scheme, in particular Racket: Mostly functional, and in particular Racket has a lot of support to... - Source: Hacker News / about 1 year ago
  • Create a Server Driven CLI from your REST API
    Another project of mine Bob can be seen as an example of spec-first design. All its tooling follow that idea and its CLI inspired Climate. A lot of Bob uses Clojure a language that I cherish and who's ideas make me think better in every other place too. - Source: dev.to / over 1 year ago
  • Scheming About Clojure
    Clojure is a LISP for the Java Virtual Machine (JVM). As a schemer, I wondered if I should give Clojure a go professionally. After all, I enjoy Rich Hickey's talks and even Uncle Bob is a Clojure fan. So I considered strength and weaknesses from my point of view:. - Source: dev.to / almost 2 years ago
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What are some alternatives?

When comparing WASM-4 and Clojure, you can also consider the following products

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

Elixir - Dynamic, functional language designed for building scalable and maintainable applications

PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.

Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.

Atto Time - Atto is a simple, all-in-one solution that accurately tracks your employeesโ€™ time and automates timesheets. Join 10,000+ businesses that trust Atto. Sign up now!

Rust - A safe, concurrent, practical language