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Split Fee
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Split Fee is a platform for UK recruitment agencies to collaborate on permanent placements.
Every agency has candidates they can't place and vacancies they can't fill. Another agency almost certainly has what you need โ but finding them, trusting them, and making the collaboration work has always been the hard part.
Split Fee solves this. Post your candidates and vacancies to the platform. Our matching algorithm finds opportunities across every agency on the network โ by skills, location, salary, and seniority. Candidate and client data stays anonymised until both sides agree to work together. When a placement is made, we handle the fee split and invoicing automatically.
No more posting in social media groups and hoping someone replies. No more sharing candidate details with strangers on trust alone. No more chasing invoices from agencies you barely know.
45% for you. 45% for them. 10% platform fee โ only when a placement is made.
Half of a placement fee is infinitely better than none of it.
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Split Fee's answer:
A next-generation serverless platform, built for AWS.
Split Fee's answer:
Split Fee is the first purpose-built platform for split fee recruitment in the UK. Instead of relying on LinkedIn groups, WhatsApp messages, and manual agreements, agencies upload their candidates and vacancies and the platform automatically matches them across agencies.
Candidate identities are revealed gradually; anonymised at first, then progressively disclosed as both sides accept, so agencies can collaborate without the risk of circumvention.
Split Fee's answer:
Most "split fee networks" are just directories or social groups where agencies post and hope someone responds. Split Fee is an actual matching engine. It scores candidate-vacancy pairs, handles the legal agreements (non-circumvention, self-billing), automates invoicing and fee splits, and manages the entire placement lifecycle from match to payment. Everything that normally requires trust, phone calls, and spreadsheets is handled by the platform.
Split Fee's answer:
UK recruitment agencies; from boutique firms with a handful of consultants to mid-sized agencies with specialist sector coverage. Any agency that has either strong candidates without the right vacancies, or client vacancies they can't fill from their own candidate pool. Split Fee turns those dormant assets into placements.
Split Fee's answer:
Abbie, our founder, knew that although split fee arrangements have existed in recruitment for decades, the process has always been manual: find a partner agency, negotiate terms, trust them with your candidate data, chase invoices. Most agencies avoid it because the overhead and risk outweigh the reward. Abbie built Split Fee to remove that friction entirely, with automated matching, progressive identity disclosure, built-in legal agreements, and automated billing, making split placements as straightforward as direct ones.
I became a VUE artist, when VUE 5 was released, and eventually went up the ladder to V.15 Complete. And , where I got tired of waiting hours, to create that "Perfect picture." And , why VUE failed miserably as an animation tool. VUE, for all it's improvements and changes, was basically stuck in the 90's, and still using the archaic frame building architecture found in WINDOWS . AVI. . IF , I wanted to animate anything, IT was going to be limited, and a VERY slow process. I.E. A two minute Ocean Sim, would take days to render, and the output, at best. COOL. but, with the brutally long, render times; IT basically became an expensive, worthless tool.
Would I still recommend this for beginners? - YES, for the simple reason, it introduces them 3-D modeling, and scene development. IT'S also a good tool for matte artists, because creating a simple PHOTO REAL background ,takes very little time.
OVER the years, though, I found the software, was real flakey, and prone to crashing. SO, in the end, I simply got tired of the nonsense, and moved on. I USE UNREAL 5 now, and it's a totally different world. I can create, and a fully animated scene, in a matter of minutes... and in full 3D , and with pre-animated objects. IT was game changer.
SO, final words? I would give VUE a plug , for ease of use, and stunning photo real output, but, would not be my choice for an animation solution. Just, by it's design.
I simply had too many bad experiences with the software. I hope the company focuses more on system stability, instead of adding MORE tweaks. MY assessment of V6.I , was very mixed. IT crashed constantly, yet, eventually was stable enough to use. V.9 , compete was an amazing program, and that's where E-ON got it right. Where they got it wrong, was the product was NOT affordable for the average user, and was also a factor; in me dropping the platform.
Based on our record, Vue seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It says right there: "Play God with the ultimate landscape generator" and that's what it did. You generate a random terrain, mould it to how you want it, set the levels of trees, water, grass, type of sky etc, set the camera position, and then it would render it for you. These days there are many more options: Terragen, Vue, World Machine, World Creator, Instant Terra, Bryce. Source: about 5 years ago
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